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Michael Calve calvma

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@innocuo
innocuo / AddUV
Last active February 25, 2022 07:32
How to create a rigged humanoid character using Clayxels and Puppet3D.
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class AddUV : MonoBehaviour
{
public Mesh mesh;
void Awake()