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[DUMMY CODE, NOT TESTED] Utopiah BestRoom script with scenes
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// Warning this is pretty hacky as you need to change the URL for the room to end with the scene ID. Maybe there is a better way to query the scene ID based on the url, but the spoke only allows to set URL so this is what I imagined late in the evening. | |
// open-media-button.js | |
} else if (await isHubsRoomUrl(this.src)) { | |
// Get the 6 last letters of the name of the url (that you set up as the Scene ID) | |
let lastSix = this.src.substr(this.src.length - 6); // Should be something like "avC5IO" | |
// use modified Utopiah script | |
let bestRoom = getBestRoom(lastSix); | |
await exitImmersive(); | |
location.href = bestRoom; // because getBestRoom returns the bestRoom.url already | |
} else { | |
// Wherever you want, probably somewhere above the code in the same open-media-button, or in its own file (remember to import it!) | |
// Get the URL of a Hubs room that is not empty nor at room capacity | |
let getBestRoom = async (sceneID) => { | |
// by https://twitter.com/jamesckane for @paracreative worked on the #ApartPosters show. | |
// let endpoint = "https://show.apartposters.com/api/v1/media/search?source=rooms&filter=public"; | |
let endpoint = "/api/v1/media/search?source=rooms&filter=public"; | |
let response = await fetch(endpoint); | |
let json = await response.json(); | |
let rooms = json.entries; | |
let filteredRooms = rooms.filter(function(sceneID) { | |
return rooms.scene_id = sceneID; | |
}); | |
let bestRoom = {}; | |
filteredRooms.forEach(room => { | |
if (Object.keys(bestRoom).length === 0) bestRoom = room; | |
let memberCount = room.member_count; | |
let lobbyCount = room.lobby_count; | |
let totalCount = memberCount + lobbyCount; | |
let buffer = 5; | |
let roomCapacity = room.room_size - buffer; | |
if ((totalCount >= 0 && totalCount < roomCapacity)) { | |
bestRoom = room; | |
} | |
}); | |
return bestRoom.url; | |
// window.location.href = bestRoom.url; // to directly redirect and balance your server load | |
}; |
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