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@cameri
Created July 12, 2015 01:27
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#
# These example files show you some of the basic attributes and
# skills MythicMobs can use. Far more is possible!
SkeletalKnight:
Type: WITHER_SKELETON
Display: '&4Skeletal Knight'
Health: 40
Damage: 8
Drops:
- gold_nugget 2 0.5
DropsPerLevel:
- gold_nugget 1 0.5
LevelModifiers:
- health 5
- damage 0.5
Options:
MovementSpeed: 0.1
StaticallyChargedSheep:
Type: SHEEP
Display: '&4Statically Charged Sheep'
Health: 100
Damage: 2
Options:
MovementSpeed: 0.3
DamageModifiers:
- LIGHTNING 0
- FIRE 0.5
Skills:
- lightning @LivingInRadius{r=10} ~onTimer:100
AngrySludge:
Type: SLIME
Display: '&4Angry Sludge'
Health: 100
Damage: 2
Options:
Size: 20
MovementSpeed: 0.1
PreventSlimeSplit: true
PreventOtherDrops: true
MaxCombatDistance: 30
KnockbackResistance: 1
Skills:
- skill{s=AngrySludgePoison} 0.2
SkeletonKing:
Type: WITHER_SKELETON
Display: '&4Skeleton King'
Health: 500
Damage: 10
Skills:
- message{cooldown=20;m="<mob.name><&co> None may challenge the Skeleton King!"} @PlayersInRadius{r=40} ~onCombat >0 0.2
- message{m="<mob.name><&co> HAhahahahah! Die, <trigger.name>!"} @PlayersInRadius{r=40} ~onPlayerKill >0 1
- skill{s=SummonSkeletons} @Self 0.1
- skill{s=SmashAttack} @Target >0 0.2
Equipment:
- KingsCrown:4
- SkeletonKingSword:0
Drops:
- SkeletonKingDrops
Options:
AlwaysShowName: true
MovementSpeed: 0.2
MaxCombatDistance: 25
PreventOtherDrops: true
SkeletalMinion:
Type: SKELETON
Display: '&2Skeletal Minion'
Health: 10
Damage: 2
Options:
MovementSpeed: 0.1
SkeletalHorse:
Type: SPIDER
Display: '&4Skeletal Horse'
Health: 200
AIGoalSelectors:
- 0 clear
- 1 float
- 2 meleeattack
AITargetSelectors:
- 0 clear
- 1 players
Damage: 5
Skills:
- leap @Target
Drops:
- SkeletalHorseDrops
Options:
Disguise: skeleton_horse
MovementSpeed: 0.3
AlwaysShowName: true
Despawn: true
FollowRange: 64
PreventOtherDrops: true
TheOldWidow:
Type: SPIDER
Display: '&d&lThe Old Widow'
Health: 450
Damage: 8
AIGoalSelectors:
- 0 clear
- 1 float
- 2 avoidarrow
- 3 meleeattack
AITargetSelectors:
- 0 clear
- 1 ThreatHolder
- 2 hurtbytarget
- 3 players
Skills:
- heal{a=1;overheal=false} @Self
- leap{v=90;noise=10} @Target
- skill{s=SummonSpiders} @Self <250 0.25
- potion{type=POISON;d=50;l=1} @PlayersInRadius{r=5}
Options:
MovementSpeed: 0.36
FollowRange: 48
AlwaysShowName: true
KnockbackResistance: 1
DamageModifiers:
- FIRE 0
- FIRE_TICK 0
- LAVA 0
Drops:
- 264:0 5-15
- exp 100
- 375:0 1-8
- 287:0 4-10
- BootsOfHaste 1 0.25
Ghoul:
Type: ZOMBIE
Display: 'Ghoul'
Health: 145
Damage: 10
AIGoalSelectors:
- 0 clear
- 1 float
- 2 meleeattack
AITargetSelectors:
- 0 clear
- 1 ThreatHolder
- 2 hurtbytarget
- 3 players
Skills:
- offgcd true
- gcd 50
- potion{type=SLOW;d=50;l=1} @Target
Options:
MovementSpeed: 0.25
KnockbackResistance: 1
PreventOtherDrops: true
PreventItemPickup: true
MaxCombatDistance: 24
FollowRange: 48
AlwaysShowName: true
DamageModifiers:
- FIRE 0
- FIRE_TICK 0
Drops:
- GhoulDrops
DireWolf:
Type: WOLF
Display: '&6Dire Wolf'
Health: 40
Damage: 5
AIGoalSelectors:
- 0 clear
- 1 float
- 2 meleeattack
AITargetSelectors:
- 0 clear
- 1 ThreatHolder
- 2 hurtbytarget
- 3 players
Options:
Angry: true
MovementSpeed: 0.32
FollowRange: 48
AlwaysShowName: true
Color: 1
KnockbackResistance: 1.0
Drops:
- DireWolfDrops
AlphaWolf:
Type: WOLF
Display: '&cAlpha Wolf'
Health: 200
Damage: 10
AIGoalSelectors:
- 0 clear
- 1 float
- 2 meleeattack
AITargetSelectors:
- 0 clear
- 1 ThreatHolder
- 2 hurtbytarget
- 3 players
Skills:
- skill{s=SummonDireWolves} @Self >0 0.10
Options:
Angry: true
MovementSpeed: 0.36
FollowRange: 48
AlwaysShowName: true
Color: 14
KnockbackResistance: 1.0
Drops:
- AlphaWolfDrops
Belzebub:
Type: ZOMBIE
Display: '&dBelzebub'
Health: 900
Damage: 12
AIGoalSelectors:
- 0 clear
- 1 float
- 2 meleeattack
AITargetSelectors:
- 0 clear
- 1 threatholder
- 2 hurtbytarget
- 3 players
Conditions:
- offgcd true
Skills:
- GCD{t=50}
- message{m="<mob.name><&co> Earth Wind and Fire!"} @PlayersInRadius{r=50} ~onSpawn
- heal{a=125;overheal=false} @Self <700 0.2
- potion{type=WEAKNESS;d=120;l=4) @LivingEntitiesInRadius{r=10} 0.11
- potion{type=BLINDNESS;d=160;l=1) @LivingEntitiesInRadius{r=10} 0.12
- skill{s=SummonGhouls} @Self <850 0.13
- ignite{t=140} @LivingEntitiesInRadius{r=5} <870 0.25
Options:
Disguise: WITHER_SKELETON
MovementSpeed: 0.33
FollowRange: 48
AlwaysShowName: true
KnockbackResistance: 1
DamageModifiers:
- FIRE 0
- FIRE_TICKS 0
- LAVA 0
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