Created
July 12, 2015 01:27
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# | |
# These example files show you some of the basic attributes and | |
# skills MythicMobs can use. Far more is possible! | |
SkeletalKnight: | |
Type: WITHER_SKELETON | |
Display: '&4Skeletal Knight' | |
Health: 40 | |
Damage: 8 | |
Drops: | |
- gold_nugget 2 0.5 | |
DropsPerLevel: | |
- gold_nugget 1 0.5 | |
LevelModifiers: | |
- health 5 | |
- damage 0.5 | |
Options: | |
MovementSpeed: 0.1 | |
StaticallyChargedSheep: | |
Type: SHEEP | |
Display: '&4Statically Charged Sheep' | |
Health: 100 | |
Damage: 2 | |
Options: | |
MovementSpeed: 0.3 | |
DamageModifiers: | |
- LIGHTNING 0 | |
- FIRE 0.5 | |
Skills: | |
- lightning @LivingInRadius{r=10} ~onTimer:100 | |
AngrySludge: | |
Type: SLIME | |
Display: '&4Angry Sludge' | |
Health: 100 | |
Damage: 2 | |
Options: | |
Size: 20 | |
MovementSpeed: 0.1 | |
PreventSlimeSplit: true | |
PreventOtherDrops: true | |
MaxCombatDistance: 30 | |
KnockbackResistance: 1 | |
Skills: | |
- skill{s=AngrySludgePoison} 0.2 | |
SkeletonKing: | |
Type: WITHER_SKELETON | |
Display: '&4Skeleton King' | |
Health: 500 | |
Damage: 10 | |
Skills: | |
- message{cooldown=20;m="<mob.name><&co> None may challenge the Skeleton King!"} @PlayersInRadius{r=40} ~onCombat >0 0.2 | |
- message{m="<mob.name><&co> HAhahahahah! Die, <trigger.name>!"} @PlayersInRadius{r=40} ~onPlayerKill >0 1 | |
- skill{s=SummonSkeletons} @Self 0.1 | |
- skill{s=SmashAttack} @Target >0 0.2 | |
Equipment: | |
- KingsCrown:4 | |
- SkeletonKingSword:0 | |
Drops: | |
- SkeletonKingDrops | |
Options: | |
AlwaysShowName: true | |
MovementSpeed: 0.2 | |
MaxCombatDistance: 25 | |
PreventOtherDrops: true | |
SkeletalMinion: | |
Type: SKELETON | |
Display: '&2Skeletal Minion' | |
Health: 10 | |
Damage: 2 | |
Options: | |
MovementSpeed: 0.1 | |
SkeletalHorse: | |
Type: SPIDER | |
Display: '&4Skeletal Horse' | |
Health: 200 | |
AIGoalSelectors: | |
- 0 clear | |
- 1 float | |
- 2 meleeattack | |
AITargetSelectors: | |
- 0 clear | |
- 1 players | |
Damage: 5 | |
Skills: | |
- leap @Target | |
Drops: | |
- SkeletalHorseDrops | |
Options: | |
Disguise: skeleton_horse | |
MovementSpeed: 0.3 | |
AlwaysShowName: true | |
Despawn: true | |
FollowRange: 64 | |
PreventOtherDrops: true | |
TheOldWidow: | |
Type: SPIDER | |
Display: '&d&lThe Old Widow' | |
Health: 450 | |
Damage: 8 | |
AIGoalSelectors: | |
- 0 clear | |
- 1 float | |
- 2 avoidarrow | |
- 3 meleeattack | |
AITargetSelectors: | |
- 0 clear | |
- 1 ThreatHolder | |
- 2 hurtbytarget | |
- 3 players | |
Skills: | |
- heal{a=1;overheal=false} @Self | |
- leap{v=90;noise=10} @Target | |
- skill{s=SummonSpiders} @Self <250 0.25 | |
- potion{type=POISON;d=50;l=1} @PlayersInRadius{r=5} | |
Options: | |
MovementSpeed: 0.36 | |
FollowRange: 48 | |
AlwaysShowName: true | |
KnockbackResistance: 1 | |
DamageModifiers: | |
- FIRE 0 | |
- FIRE_TICK 0 | |
- LAVA 0 | |
Drops: | |
- 264:0 5-15 | |
- exp 100 | |
- 375:0 1-8 | |
- 287:0 4-10 | |
- BootsOfHaste 1 0.25 | |
Ghoul: | |
Type: ZOMBIE | |
Display: 'Ghoul' | |
Health: 145 | |
Damage: 10 | |
AIGoalSelectors: | |
- 0 clear | |
- 1 float | |
- 2 meleeattack | |
AITargetSelectors: | |
- 0 clear | |
- 1 ThreatHolder | |
- 2 hurtbytarget | |
- 3 players | |
Skills: | |
- offgcd true | |
- gcd 50 | |
- potion{type=SLOW;d=50;l=1} @Target | |
Options: | |
MovementSpeed: 0.25 | |
KnockbackResistance: 1 | |
PreventOtherDrops: true | |
PreventItemPickup: true | |
MaxCombatDistance: 24 | |
FollowRange: 48 | |
AlwaysShowName: true | |
DamageModifiers: | |
- FIRE 0 | |
- FIRE_TICK 0 | |
Drops: | |
- GhoulDrops | |
DireWolf: | |
Type: WOLF | |
Display: '&6Dire Wolf' | |
Health: 40 | |
Damage: 5 | |
AIGoalSelectors: | |
- 0 clear | |
- 1 float | |
- 2 meleeattack | |
AITargetSelectors: | |
- 0 clear | |
- 1 ThreatHolder | |
- 2 hurtbytarget | |
- 3 players | |
Options: | |
Angry: true | |
MovementSpeed: 0.32 | |
FollowRange: 48 | |
AlwaysShowName: true | |
Color: 1 | |
KnockbackResistance: 1.0 | |
Drops: | |
- DireWolfDrops | |
AlphaWolf: | |
Type: WOLF | |
Display: '&cAlpha Wolf' | |
Health: 200 | |
Damage: 10 | |
AIGoalSelectors: | |
- 0 clear | |
- 1 float | |
- 2 meleeattack | |
AITargetSelectors: | |
- 0 clear | |
- 1 ThreatHolder | |
- 2 hurtbytarget | |
- 3 players | |
Skills: | |
- skill{s=SummonDireWolves} @Self >0 0.10 | |
Options: | |
Angry: true | |
MovementSpeed: 0.36 | |
FollowRange: 48 | |
AlwaysShowName: true | |
Color: 14 | |
KnockbackResistance: 1.0 | |
Drops: | |
- AlphaWolfDrops | |
Belzebub: | |
Type: ZOMBIE | |
Display: '&dBelzebub' | |
Health: 900 | |
Damage: 12 | |
AIGoalSelectors: | |
- 0 clear | |
- 1 float | |
- 2 meleeattack | |
AITargetSelectors: | |
- 0 clear | |
- 1 threatholder | |
- 2 hurtbytarget | |
- 3 players | |
Conditions: | |
- offgcd true | |
Skills: | |
- GCD{t=50} | |
- message{m="<mob.name><&co> Earth Wind and Fire!"} @PlayersInRadius{r=50} ~onSpawn | |
- heal{a=125;overheal=false} @Self <700 0.2 | |
- potion{type=WEAKNESS;d=120;l=4) @LivingEntitiesInRadius{r=10} 0.11 | |
- potion{type=BLINDNESS;d=160;l=1) @LivingEntitiesInRadius{r=10} 0.12 | |
- skill{s=SummonGhouls} @Self <850 0.13 | |
- ignite{t=140} @LivingEntitiesInRadius{r=5} <870 0.25 | |
Options: | |
Disguise: WITHER_SKELETON | |
MovementSpeed: 0.33 | |
FollowRange: 48 | |
AlwaysShowName: true | |
KnockbackResistance: 1 | |
DamageModifiers: | |
- FIRE 0 | |
- FIRE_TICKS 0 | |
- LAVA 0 |
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