Created
December 6, 2012 13:18
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Camille
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.rotateCannon(cannonRelativeAngle); | |
robot.ahead(100); | |
robot.turn(120); | |
}; | |
Robot.prototype.onScannedRobot = function(ev) { | |
var robot = ev.robot; | |
robot.fire(); | |
}; | |
Robot.prototype.onRobotCollision = function(ev) { | |
var robot = ev.robot; | |
robot.turn(120); | |
robot.ahead(100); | |
}; | |
Robot.prototype.onWallCollision = function(ev) { | |
var robot = ev.robot; | |
robot.turn(ev.bearing); // turn enought to be in a straight | |
// angle with the wall. | |
}; | |
Robot.prototype.onHitByBullet = function(ev) { | |
var robot; | |
robot = ev.robot; | |
robot.turn(90 - ev.bulletBearing); | |
}; | |
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