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#!/bin/perl | |
# This script converts pokeruby data from assembly to C | |
# Usage: ./pokeruby-data.pl [file] [type] [line] | |
use strict; | |
use warnings; | |
use Switch; | |
my $file; | |
sub handle_AnimCmd { | |
my $line = <$file>; | |
$line =~ /^(\w+):/; | |
print "const union AnimCmd $1\[] =\n{\n"; | |
while (defined($line = <$file>) && ($line !~ /^$/)) { | |
my @tokens = split ' ', $line; | |
foreach my $i (0..$#tokens) {$tokens[$i] =~ s/,//} | |
print ' '; | |
switch ($tokens[0]) { | |
case /frame/ { | |
my @macroArgs = ($tokens[1], $tokens[2]); | |
if ($line =~ /H_FLIP/) {push @macroArgs, '.hFlip = TRUE'} | |
if ($line =~ /V_FLIP/) {push @macroArgs, '.vFlip = TRUE'} | |
print "ANIMCMD_FRAME(", join(', ', @macroArgs), "),\n"; | |
} | |
case /loop/ { | |
print "ANIMCMD_LOOP($tokens[1]),\n"; | |
} | |
case /jump/ { | |
print "ANIMCMD_JUMP($tokens[1]),\n"; | |
} | |
case /end/ { | |
print "ANIMCMD_END,\n"; | |
} | |
} | |
} | |
print "};\n"; | |
} | |
sub handle_AffineAnimCmd { | |
my $line = <$file>; | |
$line =~ /^(\w+):/; | |
print "const union AffineAnimCmd $1\[] =\n{\n"; | |
while (defined($line = <$file>) && ($line !~ /^$/)) { | |
my @tokens = split ' ', $line; | |
foreach my $i (0..$#tokens) {$tokens[$i] =~ s/,//} | |
print ' '; | |
switch ($tokens[0]) { | |
case /frame/ { | |
print "AFFINEANIMCMD_FRAME($tokens[1], $tokens[2], $tokens[3], $tokens[4]),\n"; | |
} | |
case /loop/ { | |
print "AFFINEANIMCMD_LOOP($tokens[1]),\n"; | |
} | |
case /jump/ { | |
print "AFFINEANIMCMD_JUMP($tokens[1]),\n"; | |
} | |
case /end/ { | |
print "AFFINEANIMCMD_END,\n"; | |
} | |
} | |
} | |
print "};\n"; | |
} | |
sub handle_SpriteTemplate { | |
my $line = <$file>; | |
$line =~ /^(\w+):/; | |
print "const struct SpriteTemplate $1 =\n{\n"; | |
$line = <$file>; | |
my @tokens = split ' ', $line; | |
foreach my $i (0..$#tokens) {$tokens[$i] =~ s/,//} | |
print " .tileTag = $tokens[1],\n", | |
" .paletteTag = $tokens[2],\n", | |
" .oam = &$tokens[3],\n", | |
" .anims = $tokens[4],\n", | |
" .images = $tokens[5],\n", | |
" .affineAnims = $tokens[6],\n", | |
" .callback = $tokens[7],\n", | |
"};\n"; | |
} | |
sub handle_OamData { | |
my $line = <$file>; | |
$line =~ /^(\w+):/; | |
print "const struct OamData $1 =\n{\n"; | |
my @halfwords = (); | |
while (defined($line = <$file>) && ($line !~ /^$/)) { | |
$line =~ /2byte (\w+)$/; | |
push @halfwords, hex $1; | |
} | |
if (@halfwords < 4) {$halfwords[3] = 0} | |
print " .y = ", $halfwords[0] & 0xFF, ",\n", | |
" .affineMode = ", ($halfwords[0] >> 8) & 3, ",\n", | |
" .objMode = ", ($halfwords[0] >> 10) & 3, ",\n", | |
" .mosaic = ", ($halfwords[0] >> 12) & 1, ",\n", | |
" .bpp = ", ($halfwords[0] >> 13) & 1, ",\n", | |
" .shape = ", ($halfwords[0] >> 14) & 3, ",\n", | |
" .x = ", $halfwords[1] & 0x1FF, ",\n", | |
" .matrixNum = ", ($halfwords[1] >> 9) & 0x1F, ",\n", | |
" .size = ", ($halfwords[1] >> 14) & 3, ",\n", | |
" .tileNum = ", $halfwords[2] & 0x3FF, ",\n", | |
" .priority = ", ($halfwords[2] >> 10) & 3, ",\n", | |
" .paletteNum = ", ($halfwords[2] >> 12) & 0xF, ",\n", | |
" .affineParam = ", $halfwords[3], ",\n", | |
"};\n"; | |
} | |
my %handlers = ( | |
"AnimCmd" => \&handle_AnimCmd, | |
"AffineAnimCmd" => \&handle_AffineAnimCmd, | |
"SpriteTemplate" => \&handle_SpriteTemplate, | |
"OamData" => \&handle_OamData, | |
); | |
open($file, $ARGV[0]) | |
or die "Could not open file $ARGV[0]\n"; | |
$#ARGV == 2 | |
or die 'Usage: ./pokeruby-data.pl [file] [type] [line number]'; | |
exists $handlers{$ARGV[1]} | |
or die "Don't know how to dump $ARGV[1]\n"; | |
# skip to line number | |
for (my $i = 1; $i < $ARGV[2]; $i++) {<$file>} | |
# call appropriate handler | |
&{$handlers{$ARGV[1]}}; |
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