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[ModMeta] | |
schema=1 | |
name=test pois | |
author=Weird and Wry | |
desc=test desc | |
version=1.0.0 | |
[DemandCurve] | |
id = waw_demand_id_1 | |
name = test demand 1 |
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lon lat color text font_size max_lod transparent demand population | |
-2.2004 53.4831 ff4411 Sportsball One 1 3 0 waw_demand_id_1 10000000 | |
2.1229 41.3809 1144ff Sportsball Two 1 3 0 waw_demand_id_1 5000000 | |
-43.2303 -22.9122 44ff11 Sportsball Three 1 3 0 waw_demand_id_1 8000000 | |
-83.7487 42.2659 ffff44 Sportsball Four 1 3 0 waw_demand_id_1 7000000 |
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"type", | |
"aerialway", | |
"aeroway", | |
"amenity", | |
"barrier", | |
"boundary", | |
"admin_level", | |
"craft", | |
"emergency", | |
"lifeguard", |
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diff --git a/thirdparty/bgfx/src/renderer_d3d12.cpp b/thirdparty/bgfx/src/renderer_d3d12.cpp | |
index 3a4194271..2a66d4c80 100644 | |
--- a/thirdparty/bgfx/src/renderer_d3d12.cpp | |
+++ b/thirdparty/bgfx/src/renderer_d3d12.cpp | |
@@ -5387,7 +5387,7 @@ namespace bgfx { namespace d3d12 | |
if (0 != kk) | |
{ | |
kk = 0; | |
- for (uint8_t side = 0; side < numSides; ++side) | |
+ for (uint16_t side = 0; side < numSides; ++side) |
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#include <stb_image_resize.h> | |
static void build_mips(uint8_t* data, size_t base, uint32_t w, uint32_t h) | |
{ | |
uint32_t mw = w; | |
uint32_t mh = h; | |
uint32_t pw = w; | |
uint32_t ph = h; | |
size_t prev_start = base; | |
size_t last_size = size_t(w) * size_t(h) * 4; |
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// https://github.com/memononen/nanosvg | |
#include <nanosvg.h> | |
struct CLSVG { | |
vg::CommandListHandle handle = { VG_INVALID_HANDLE }; | |
float width = 0.0f; | |
float height = 0.0f; | |
}; | |
static uint32_t modulate_color_alpha(uint32_t color, float alpha) { |
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struct UIDeclare { | |
virtual bool button(const char* txt, int flags = 0) = 0; | |
virtual void label(const char* txt, int flags = 0) = 0; | |
virtual void space() = 0; | |
}; | |
struct UILayoutEmit : public UIDeclare { | |
lay_context ctx; | |
lay_id root = 0; | |
eastl::vector<lay_id> ids; |
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#include "../platform/platform.h" | |
#include <cstdlib> | |
#include <cstring> | |
#include <bgfx/bgfx.h> | |
#include <bgfx/embedded_shader.h> | |
#include <bx/allocator.h> | |
#include <bx/math.h> | |
#define NK_IMPLEMENTATION |
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(define-mod-export job-logistic-sm (state-machine | |
(start pre-check) | |
(args job-giver state-component phase) | |
(vars | |
work-ticks 0) | |
(state basic-info | |
(vars | |
state-component-c (ecs-get-component job-giver state-component) |
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