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@carlosefr
Created June 11, 2024 13:21
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POV-Ray scene from 1997 featuring fire effects
// File: fire.pov
// Vers: 3
// Desc: Burning cylinder with a sphere on top and toruses around
// Date: 11-05-97
// Auth: Carlos Rodrigues
#include "colors.inc"
#include "textures.inc"
#include "shapes.inc"
#include "user.inc"
#include "skies.inc"
camera {
right < -1.33, 0, 0 >
up < 0, 1, 0 >
direction < 0, 0, 1 >
location < -34.7159, 12.0625, 13.9318 >
look_at < 0, 0, 0 >
aperture 2.25
focal_point <0, 0, 0>
}
sky_sphere { S_Cloud4 }
light_source { < -20, 35, 34 >
color Clear
}
light_source { < 3.78641, -18.4125, -18.6515 >
color Clear
}
sphere { 0, 3
pigment { color rgbt <1, 1, 1, 1> }
halo {
emitting
spherical_mapping
linear
turbulence 1.5
color_map {
[ 0.0 color rgbt <1, 0, 0, 1> ]
[ 0.5 color rgbt <1, 1, 0, -1> ]
[ 1.0 color rgbt <1, 0, 0, 1> ]
}
frequency 2
samples 20
scale 0.5
}
hollow
scale <20,30,15>
}
cylinder { < 0, -1, 0>, < 0, 1, 0>, 1
texture { Shining_Wood }
scale < 1,14,1 >
rotate < 180, 270, 0 >
translate < 0.0488834, -2.00625038, 0.218166 >
}
torus { 7, 0.3
texture { Shining_Wood }
rotate < 180, 270, 0 >
translate < 0.0404377, 2.34318, 0.221022 >
}
torus { 7, 0.3
texture { Shining_Wood }
rotate < 180, 270, 0 >
translate < 0.0404396, -1.70227, 0.272159 >
}
torus { 7, 0.3
texture { Shining_Wood }
rotate < 180, 270, 0 >
translate < 0.0404401, 0.297727, 0.266477 >
}
torus { 7, 0.3
texture { Shining_Wood }
rotate < 180, 270, 0 >
translate < 0.0404396, -3.70227, 0.23807 >
}
sphere { < 0, 0, 0 > 1
texture { Shining_Wood }
scale < 3.62642, 5.16939, 3.53753 >
translate < -0.00253439, 8.99697, 0.237801 >
}
plane { <0, 1, 0>, 0
texture { Calm_Water }
translate < 0.0284091, -12.9688, 0.227273 >
}
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