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#jSurfer surface description
#Fri Sep 04 18:40:40 CEST 2015
back_material_specular_intensity=0.5
camera_type=ORTHOGRAPHIC_CAMERA
surface_parameter_a=0.5
light_position_7=0.0 0.0 0.0
light_position_6=0.0 0.0 0.0
light_position_5=0.0 0.0 0.0
light_position_4=0.0 0.0 0.0
light_position_3=0.0 0.0 0.0
light_position_2=0.0 -100.0 100.0
camera_fov_y=60.0
light_position_1=100.0 100.0 100.0
light_position_0=-100.0 100.0 100.0
front_material_color=0.22745098 0.5764706 0.7058824
background_color=1.0 1.0 1.0
light_intensity_7=1.0
front_material_ambient_intensity=0.4
light_intensity_6=1.0
scale_factor=0.3000001907348633
light_intensity_5=1.0
light_intensity_4=1.0
light_intensity_3=1.0
front_material_specular_intensity=0.5
light_intensity_2=0.3
light_intensity_1=0.7
light_intensity_0=0.5
rotation_matrix=0.15028419138651214 0.9040275523886785 -0.40019481061062273 0.0 -0.2358336495344403 0.42588589493138074 0.8735039216569805 0.0 0.9601048350441631 -0.03689452909816257 0.27720199241918136 0.0 0.0 0.0 0.0 1.0
light_color_7=1.0 1.0 1.0
light_color_6=1.0 1.0 1.0
front_material_diffuse_intensity=0.8
light_color_5=1.0 1.0 1.0
light_color_4=1.0 1.0 1.0
light_color_3=1.0 1.0 1.0
light_color_2=1.0 1.0 1.0
light_color_1=1.0 1.0 1.0
light_color_0=1.0 1.0 1.0
light_status_7=OFF
light_status_6=OFF
light_status_5=OFF
light_status_4=OFF
front_material_shininess=30.0
light_status_3=OFF
light_status_2=ON
light_status_1=ON
light_status_0=ON
camera_height=2.0
surface_equation=(x^2+y^2+z^2-(0.5+2*a)^2)^2-(3.0*((0.5+2*a)^2)-1.0)/(3.0-((0.5+2*a)^2))*(1-z-sqrt(2)*x)*(1-z+sqrt(2)*x)*(1+z+sqrt(2)*y)*(1+z-sqrt(2)*y)
camera_transform=1.0 0.0 0.0 -0.0 0.0 1.0 0.0 -0.0 0.0 0.0 1.0 -1.0 0.0 0.0 0.0 1.0
back_material_ambient_intensity=0.4
back_material_color=0.8392157 0.34509805 0.7647059
back_material_shininess=30.0
back_material_diffuse_intensity=0.8
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