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Created December 2, 2014 21:11
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gist created by github.com/dscape/ghcopy
Using binned.
Increasing per-process limit of core file size to infinity.
LogInit:Display: Running engine without a game
LogInit: Version: 4.7.0-0+UE4
LogInit: API Version: 0
LogInit: Compiled (64-bit): Dec 2 2014 21:59:44
LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
LogInit: Build Configuration: Debug
LogInit: Branch Name: UE4
LogInit: Command line:
LogInit: Base directory: /media/INTHDD/Github/UnrealEngine/Engine/Binaries/Linux/
LogInit: Rocket: 0
[2014.12.02-22.11.17:147][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2014.12.02-22.11.17:159][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2014.12.02-22.11.17:242][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2014.12.02-22.11.17:256][ 0]LogInit: Object subsystem initialized
[2014.12.02-22.11.17:258][ 0]LogInit: Initializing SDL.
[2014.12.02-22.11.17:453][ 0]LogInit: Display metrics:
[2014.12.02-22.11.17:453][ 0]LogInit: PrimaryDisplayWidth: 1920
[2014.12.02-22.11.17:453][ 0]LogInit: PrimaryDisplayHeight: 1200
[2014.12.02-22.11.17:453][ 0]LogInit: PrimaryDisplayWorkAreaRect:
[2014.12.02-22.11.17:453][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1200
[2014.12.02-22.11.17:453][ 0]LogInit: VirtualDisplayRect:
[2014.12.02-22.11.17:453][ 0]LogInit: Left=0, Top=0, Right=3840, Bottom=1200
[2014.12.02-22.11.17:453][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000
[2014.12.02-22.11.17:453][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000
[2014.12.02-22.11.17:453][ 0]LogInit: Number of monitors: 2
[2014.12.02-22.11.17:453][ 0]LogInit: Monitor 0
[2014.12.02-22.11.17:453][ 0]LogInit: Name: Philips 240SW 24"
[2014.12.02-22.11.17:453][ 0]LogInit: ID: display0
[2014.12.02-22.11.17:453][ 0]LogInit: NativeWidth: 1920
[2014.12.02-22.11.17:453][ 0]LogInit: NativeHeight: 1200
[2014.12.02-22.11.17:453][ 0]LogInit: bIsPrimary: true
[2014.12.02-22.11.17:453][ 0]LogInit: Monitor 1
[2014.12.02-22.11.17:453][ 0]LogInit: Name: W2452 21"
[2014.12.02-22.11.17:453][ 0]LogInit: ID: display1
[2014.12.02-22.11.17:453][ 0]LogInit: NativeWidth: 1920
[2014.12.02-22.11.17:453][ 0]LogInit: NativeHeight: 1200
[2014.12.02-22.11.17:454][ 0]LogInit: bIsPrimary: false
[2014.12.02-22.11.17:454][ 0]LogInit: Selected Device Profile: [Linux]
[2014.12.02-22.11.17:454][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2014.12.02-22.11.17:461][ 0]LogInit: Linux hardware info:
[2014.12.02-22.11.17:461][ 0]LogInit: - this process' id (pid) is 22571, parent process' id (ppid) is 12199
[2014.12.02-22.11.17:461][ 0]LogInit: - we are not running under debugger
[2014.12.02-22.11.17:461][ 0]LogInit: - machine network name is 'arch-moter8'
[2014.12.02-22.11.17:461][ 0]LogInit: - we're logged in locally
[2014.12.02-22.11.17:461][ 0]LogInit: - Number of physical cores available for the process: 4
[2014.12.02-22.11.17:461][ 0]LogInit: - Number of logical cores available for the process: 4
[2014.12.02-22.11.17:461][ 0]LogInit: - Memory allocator used: binned
[2014.12.02-22.11.17:461][ 0]LogInit: Linux-specific commandline switches:
[2014.12.02-22.11.17:461][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2014.12.02-22.11.17:461][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2014.12.02-22.11.17:461][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2014.12.02-22.11.17:461][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2014.12.02-22.11.17:461][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2014.12.02-22.11.17:461][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2014.12.02-22.11.17:461][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2014.12.02-22.11.17:461][ 0]LogInit: - Physical RAM available (not considering process quota): 24 GB (24066 MB, 24644296 KB, 25235759104 bytes)
[2014.12.02-22.11.17:596][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
[2014.12.02-22.11.17:629][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
[2014.12.02-22.11.17:630][ 0]LogRHI: Initializing OpenGL RHI
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_VENDOR: ATI Technologies Inc.
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_RENDERER: AMD Radeon R9 200 Series
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_VERSION: 3.2.12968 Core Profile/Debug Context 14.201.1006.1002
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.40
[2014.12.02-22.11.17:630][ 0]LogRHI: OpenGL Extensions:
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMDX_debug_output
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_blend_minmax_factor
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_conservative_depth
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_debug_output
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_depth_clamp_separate
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_draw_buffers_blend
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_framebuffer_sample_positions
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_gcn_shader
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_gpu_shader_int64
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_interleaved_elements
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_multi_draw_indirect
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_name_gen_delete
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_occlusion_query_event
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_performance_monitor
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_pinned_memory
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_query_buffer_object
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_sample_positions
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_shader_atomic_counter_ops
[2014.12.02-22.11.17:630][ 0]LogRHI: GL_AMD_shader_stencil_export
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_AMD_shader_stencil_value_export
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_AMD_shader_trace
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_AMD_shader_trinary_minmax
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_AMD_stencil_operation_extended
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_AMD_texture_cube_map_array
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_AMD_texture_texture4
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_AMD_transform_feedback3_lines_triangles
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_AMD_transform_feedback4
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_AMD_vertex_shader_layer
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_AMD_vertex_shader_viewport_index
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_ES2_compatibility
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_ES3_compatibility
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_arrays_of_arrays
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_base_instance
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_bindless_texture
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_blend_func_extended
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_buffer_storage
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_clear_buffer_object
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_clear_texture
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_color_buffer_float
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_compute_shader
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_conservative_depth
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_copy_buffer
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_copy_image
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_debug_output
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_depth_buffer_float
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_depth_clamp
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_depth_texture
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_draw_buffers
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_draw_buffers_blend
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_draw_indirect
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_draw_instanced
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_enhanced_layouts
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_explicit_attrib_location
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_explicit_uniform_location
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_fragment_coord_conventions
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_fragment_layer_viewport
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_fragment_program
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_fragment_program_shadow
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_fragment_shader
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_framebuffer_object
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_framebuffer_sRGB
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_geometry_shader4
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_get_program_binary
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_gpu_shader5
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_gpu_shader_fp64
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_half_float_pixel
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_half_float_vertex
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_imaging
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_instanced_arrays
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_internalformat_query
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_internalformat_query2
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_invalidate_subdata
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_map_buffer_alignment
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_map_buffer_range
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_multi_bind
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_multi_draw_indirect
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_multisample
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_multitexture
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_occlusion_query
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_occlusion_query2
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_pixel_buffer_object
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_point_parameters
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_point_sprite
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_program_interface_query
[2014.12.02-22.11.17:631][ 0]LogRHI: GL_ARB_provoking_vertex
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_query_buffer_object
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_sample_shading
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_sampler_objects
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_seamless_cube_map
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_separate_shader_objects
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_atomic_counters
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_bit_encoding
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_draw_parameters
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_group_vote
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_image_load_store
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_image_size
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_objects
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_precision
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_stencil_export
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_subroutine
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shader_texture_lod
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shading_language_100
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shading_language_420pack
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shading_language_packing
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shadow
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_shadow_ambient
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_stencil_texturing
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_sync
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_tessellation_shader
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_border_clamp
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_buffer_object
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_buffer_range
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_compression
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_compression_bptc
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_compression_rgtc
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_cube_map
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_cube_map_array
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_env_add
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_env_combine
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_env_crossbar
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_env_dot3
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_float
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_gather
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_multisample
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_non_power_of_two
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_query_levels
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_query_lod
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_rectangle
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_rg
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_snorm
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_stencil8
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_storage
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_storage_multisample
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_swizzle
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_texture_view
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_timer_query
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_transform_feedback2
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_transform_feedback3
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_transform_feedback_instanced
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_transpose_matrix
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_uniform_buffer_object
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_vertex_array_bgra
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_vertex_array_object
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_vertex_attrib_binding
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_vertex_buffer_object
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_vertex_program
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_vertex_shader
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_viewport_array
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ARB_window_pos
[2014.12.02-22.11.17:632][ 0]LogRHI: GL_ATI_draw_buffers
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_ATI_envmap_bumpmap
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_ATI_fragment_shader
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_ATI_meminfo
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_ATI_separate_stencil
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_ATI_texture_compression_3dc
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_ATI_texture_env_combine3
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_ATI_texture_float
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_ATI_texture_mirror_once
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_abgr
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_bgra
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_bindable_uniform
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_blend_color
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_blend_equation_separate
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_blend_func_separate
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_blend_minmax
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_blend_subtract
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_compiled_vertex_array
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_copy_buffer
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_copy_texture
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_depth_bounds_test
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_direct_state_access
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_draw_buffers2
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_draw_instanced
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_draw_range_elements
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_fog_coord
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_framebuffer_blit
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_framebuffer_multisample
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_framebuffer_object
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_framebuffer_sRGB
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_geometry_shader4
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_gpu_program_parameters
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_gpu_shader4
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_histogram
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_multi_draw_arrays
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_packed_depth_stencil
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_packed_float
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_packed_pixels
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_pixel_buffer_object
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_point_parameters
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_provoking_vertex
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_rescale_normal
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_secondary_color
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_separate_specular_color
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_shader_image_load_store
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_shader_integer_mix
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_shadow_funcs
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_stencil_wrap
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_subtexture
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texgen_reflection
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture3D
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_array
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_buffer_object
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_compression_bptc
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_compression_latc
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_compression_rgtc
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_compression_s3tc
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_cube_map
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_edge_clamp
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_env_add
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_env_combine
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_env_dot3
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_integer
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_lod
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_lod_bias
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_mirror_clamp
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_object
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_rectangle
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_sRGB
[2014.12.02-22.11.17:633][ 0]LogRHI: GL_EXT_texture_sRGB_decode
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_EXT_texture_shared_exponent
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_EXT_texture_snorm
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_EXT_texture_storage
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_EXT_texture_swizzle
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_EXT_timer_query
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_EXT_transform_feedback
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_EXT_vertex_array
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_EXT_vertex_array_bgra
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_INTEL_fragment_shader_ordering
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_KHR_debug
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_KTX_buffer_region
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_blend_square
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_conditional_render
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_copy_depth_to_color
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_copy_image
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_depth_buffer_float
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_explicit_multisample
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_float_buffer
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_half_float
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_primitive_restart
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_texgen_reflection
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_NV_texture_barrier
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_SGIS_generate_mipmap
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_SGIS_texture_edge_clamp
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_SGIS_texture_lod
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_SUN_multi_draw_arrays
[2014.12.02-22.11.17:634][ 0]LogRHI: GL_WIN_swap_hint
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_SAMPLES: 8
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 8
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 8
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 29
[2014.12.02-22.11.17:636][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2014.12.02-22.11.17:636][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
[2014.12.02-22.11.17:668][ 0]LogTextLocalizationManager: The requested culture ('en_US_POSIX') has no localization data; parent culture's ('en') localization data will be used.
[2014.12.02-22.11.17:812][ 0]LogContentStreaming: Texture pool size is 0.000000MB
[2014.12.02-22.11.19:709][ 0]LogTargetPlatformManager:Display: Building Assets For Linux
[2014.12.02-22.11.20:157][ 0]LogTargetPlatformManager:Display: Building Assets For Linux
[2014.12.02-22.11.20:218][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2014.12.02-22.11.20:219][ 0]LogDerivedDataCache:Display: Starting with empty Boot cache
[2014.12.02-22.11.20:219][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2014.12.02-22.11.20:219][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2014.12.02-22.11.20:219][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2014.12.02-22.11.20:219][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2014.12.02-22.11.20:220][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
[2014.12.02-22.11.20:221][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2014.12.02-22.11.20:221][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
EngineCrashHandler: Signal=11
Starting ../../../engine/binaries/linux/crashreportclient
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