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#include <iostream> | |
#include <opencv2/opencv.hpp> | |
#include <vector> | |
#include <string> | |
using namespace cv; | |
using namespace std; | |
void showUsage() { | |
cout << "this.out [image name]" << endl; | |
} | |
void drawLine(Mat& image, Point2f pt1, Point2f pt2, Scalar s) { | |
Point2f p, q; | |
p.x = 0; q.x = image.cols; | |
float m = (pt1.y - pt2.y) / (pt1.x - pt2.x); | |
float b = pt1.y - m*pt1.x; | |
p.y = m * p.x + b; | |
q.y = m * q.x + b; | |
line(image, p, q, s, 3, 4); | |
} | |
void showLinesforCalibration(vector<Point2f> points_on_corners, Mat& image){ | |
drawLine(image, points_on_corners[0], points_on_corners[4], Scalar(0,0,200)); | |
drawLine(image, points_on_corners[4], points_on_corners[19], Scalar(100,0,100)); | |
drawLine(image, points_on_corners[19], points_on_corners[15], Scalar(200,0,0)); | |
drawLine(image, points_on_corners[15], points_on_corners[0], Scalar(0,200,0)); | |
} | |
/* points-index | |
* 0 1 | |
* 2 3 | |
*/ | |
vector< pair<Mat, Mat> > get4linesParams(vector<Point2f> points_on_corners){ | |
vector<Mat> pts(4); | |
for(int i = 0; i < 4; i++) { | |
pts[i] = (Mat_<float>(3, 1) << points_on_corners[i].x, points_on_corners[i].y, 1.0); | |
} | |
Mat line0to1 = pts[0].cross(pts[1]); | |
Mat line2to3 = pts[2].cross(pts[3]); | |
Mat line0to2 = pts[0].cross(pts[2]); | |
Mat line1to3 = pts[1].cross(pts[3]); | |
pair<Mat, Mat> pair1(line0to1, line2to3); | |
pair<Mat, Mat> pair2(line0to2, line1to3); | |
vector< pair<Mat, Mat> > pairs{pair1, pair2}; | |
return pairs; | |
} | |
vector<Mat> getIntersectionPoints(const vector< pair<Mat, Mat> > pairs) { | |
vector<Mat> intersectionPts(2); | |
for(int i = 0; i < 2; i++) { | |
intersectionPts[i] = (pairs[i].first).cross(pairs[i].second); | |
} | |
return intersectionPts; | |
} | |
Mat singleImageCalibration(Mat image, vector<Point2f> points_on_lines) { | |
float W = image.rows; | |
float H = image.cols; | |
vector< pair<Mat, Mat> > twoPairsofTwoLines = get4linesParams(points_on_lines); | |
vector<Mat> intersectionPts = getIntersectionPoints(twoPairsofTwoLines); | |
vector<float> p{intersectionPts[0].at<float>(0), | |
intersectionPts[0].at<float>(1), | |
intersectionPts[0].at<float>(2)}; | |
vector<float> q{intersectionPts[1].at<float>(0), | |
intersectionPts[1].at<float>(1), | |
intersectionPts[1].at<float>(2)}; | |
float f = -( (2*p[0] - p[2]*W)*(2*q[0] - q[2]*W) + | |
(2*p[1] - p[2]*H)*(2*q[1] - q[2]*H) ) / (2 * p[2] * q[2]); | |
Mat K = (Mat_<float>(3, 3) << f, 0.0, W/2.0, | |
0.0, f, H/2.0, | |
0.0, 0.0, 1.0); | |
return K; | |
} |
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