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@castaneai
Created August 19, 2013 16:56
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ChatApp.cs
using System;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
private Client client;
public Form1()
{
InitializeComponent();
}
/// <summary>
/// 127.0.0.1:10000 のような文字列をIPEndPointに変換する
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
private IPEndPoint parseEP(string value)
{
var hostname = value.Split(':')[0];
var port = ushort.Parse(value.Split(':')[1]);
return new IPEndPoint(IPAddress.Parse(hostname), port);
}
/// <summary>
/// 主催者として接続するボタンを押したとき
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void connectAsHostButton_Click(object sender, EventArgs e)
{
var bindEP = parseEP(this.endPointTextBox.Text);
this.client = Client.ConnectAsHost(bindEP);
serveForever();
this.appendToLog("主催者として接続完了");
}
/// <summary>
/// 客として接続するボタンを押したとき
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void connectAsGuestButton_Click(object sender, EventArgs e)
{
var hostEP = parseEP(this.endPointTextBox.Text);
this.client = Client.ConnectAsGuest(hostEP);
serveForever();
this.appendToLog("客として接続完了");
}
/// <summary>
/// 相手からのメッセージをずっと受信し続ける(別スレッドで)
/// </summary>
private void serveForever()
{
Task.Run(() => {
while (true) {
var receivedMessage = this.client.ReceiveMessage();
this.appendToLog("相手:" + receivedMessage);
}
});
}
/// <summary>
/// チャットログに一行追加する
/// </summary>
/// <param name="message"></param>
private void appendToLog(string message)
{
this.Invoke((MethodInvoker)delegate() {
this.chatLog.AppendText(message + "\r\n");
});
}
/// <summary>
/// 入力欄にあるメッセージを相手に送信する
/// </summary>
private void sendMessage()
{
if (this.client == null) {
MessageBox.Show("先に接続してください");
return;
}
var message = this.messageInputTextBox.Text;
this.client.SendMessage(message);
this.appendToLog("あなた:" + message);
this.messageInputTextBox.Text = string.Empty;
}
/// <summary>
/// 送信ボタンを押したとき
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void sendButton_Click(object sender, EventArgs e)
{
this.sendMessage();
}
/// <summary>
/// 入力欄でEnterキーを押したとき
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void messageInputTextBox_KeyPress(object sender, KeyPressEventArgs e)
{
if (e.KeyChar == (char)Keys.Enter) {
this.sendMessage();
}
}
}
}
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