Created
December 28, 2017 10:57
-
-
Save cbmainz/1fa78d3657febdd9883be81de60ad945 to your computer and use it in GitHub Desktop.
Neopixel ring with Particle Photon via Blynk
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <blynk.h> | |
#include <neopixel.h> | |
#define PIXEL_COUNT 24 | |
#define PIXEL_PIN D6 | |
#define PIXEL_TYPE WS2812B | |
#define BRIGHTNESS 60 // 50 | |
Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXEL_COUNT, PIXEL_PIN, PIXEL_TYPE); | |
// You should get Auth Token in the Blynk App. | |
// Go to the Project Settings (nut icon). | |
char auth[] = "xxxxxxxxxxxx"; | |
void setup() | |
{ | |
Blynk.begin(auth); | |
RGB.brightness(1); | |
strip.setBrightness(BRIGHTNESS); | |
strip.begin(); | |
strip.show(); | |
} | |
BLYNK_WRITE(V1) //Helligkeit | |
{ | |
int h = param.asInt(); | |
strip.setBrightness(h); | |
strip.show(); | |
} | |
BLYNK_WRITE(V2) // Alle LEDs aus | |
{ | |
int button = param.asInt(); | |
for (int i=0; i<strip.numPixels(); i++) { | |
strip.clear(); | |
} | |
strip.show(); | |
} | |
BLYNK_WRITE(V3) // Rainbow | |
{ | |
int button = param.asInt(); | |
for(int j=0; j<256; j++) { | |
for(int i=0; i<strip.numPixels(); i++) { | |
strip.setPixelColor(i, Wheel((i+j) & 255)); | |
} | |
strip.show(); | |
//delay(600); | |
Blynk_Delay(300); | |
} | |
} | |
BLYNK_WRITE(V4) //Farbauswahl für alle LEDs | |
{ | |
int r = param[0].asInt(); // get a RED channel value | |
int g = param[1].asInt(); // get a GREEN channel value | |
int b = param[2].asInt(); // get a BLUE channel value | |
for (int i = 0; i < strip.numPixels(); i++) { | |
strip.setPixelColor(i, r, g, b); | |
} | |
strip.show(); | |
} | |
void Blynk_Delay(int milli){ | |
int end = millis() + milli; | |
while(millis() < end){ | |
Blynk.run(); | |
} | |
} | |
void loop() | |
{ | |
Blynk.run(); | |
} | |
// Input a value 0 to 255 to get a color value. | |
// The colours are a transition r - g - b - back to r. | |
uint32_t Wheel(byte WheelPos) { | |
if (WheelPos < 85) { | |
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0); | |
} else if (WheelPos < 170) { | |
WheelPos -= 85; | |
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3); | |
} else { | |
WheelPos -= 170; | |
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Picture of Blynk App