Created
January 8, 2016 18:42
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Propeller Color Values
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────────────────────────────────────────────── | |
Color Encoding Table | |
────────────────────────────────────────────── | |
C3 - C0 = Chroma Phase Shift | |
M = Modulation Enable | |
L2 - L0 = Luma Value | |
────────────────────────────────────────────── | |
Bit Encoding | |
Signal C3 C2 C1 C0 M L2 L1 L0 | |
────────────────────────────────────────────── | |
Sync 0 0 0 0 0 0 0 0 | |
─────────────── Grayscale Values ───────────── | |
Black 0 0 0 0 0 0 1 0 | |
Dark Gray 0 0 0 0 0 0 1 1 | |
Gray 0 0 0 0 0 1 0 0 | |
Light Gray 0 0 0 0 0 1 0 1 | |
Bright Gray 0 0 0 0 0 1 1 0 | |
White 0 0 0 0 0 1 1 1 | |
─────────────── Color Values ───────────────── | |
Blue 0.0 0 0 0 0 1 x x x | |
* 22.5 0 0 0 1 1 x x x | |
Purple 45.0 0 0 1 0 1 x x x | |
Magenta 67.5 0 0 1 1 1 x x x | |
* 90.0 0 1 0 0 1 x x x | |
Red 112.5 0 1 0 1 1 x x x | |
Orange 135.0 0 1 1 0 1 x x x | |
Brown 157.5 0 1 1 1 1 x x x | |
Yellow 180.0 1 0 0 0 1 x x x | |
Yel/Grn 202.5 1 0 0 1 1 x x x | |
Green 225.0 1 0 1 0 1 x x x | |
* 247.5 1 0 1 1 1 x x x | |
* 270.0 1 1 0 0 1 x x x | |
Cyan 292.5 1 1 0 1 1 x x x | |
* 315.0 1 1 1 0 1 x x x | |
* 337.5 1 1 1 1 1 x x x | |
────────────────────────────────────────────── | |
"Safe" luma values are 3 to 6 when using chroma | |
modulation because chroma modulation causes the | |
luma value to modulate +/-1. | |
Table taken from the Hydra Game Dev Manual by | |
André LaMothe. | |
}} |
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