Created
July 3, 2012 15:00
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Pixel size to Layer3D size (for BS Contact)
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function initialize() { | |
refresh(); | |
Browser.addRoute(Browser, 'windowSize', Browser.getScript(), 'refresh'); | |
distance = viewpoint.position[2]; | |
fieldOfView = viewpoint.fieldOfView; | |
} | |
function shutdown() { | |
Browser.deleteRoute(Browser, 'windowSize', Browser.getScript(), 'refresh'); | |
} | |
function refresh(){ | |
var vrmlSize; | |
var screenSize = Browser.windowSize; | |
if (screenSize[0] > screenSize[1]){ | |
vrmlSize = new SFVec2f( | |
Math.tan((Math.atan((screenSize[0] * Math.tan(fieldOfView / 2)) / screenSize[1]) * 2) / 2) * distance * 2, | |
Math.tan(fieldOfView / 2) * distance * 2 | |
); | |
} else { | |
vrmlSize = new SFVec2f( | |
Math.tan(fieldOfView / 2) * distance * 2, | |
Math.tan((Math.atan((Math.tan(fieldOfView / 2) * screenSize[1]) / screenSize[0]) * 2) / 2) * distance * 2 | |
); | |
} | |
var x1 = 0.5 * vrmlSize[0]; | |
var y2 = -0.5 * vrmlSize[1]; | |
var y1 = y2 + (vrmlSize[1] * 256 / screenSize[1]); | |
// [Other] layer size: doesn't use the distance and fieldOfView | |
background.size[1] = 256 / screenSize[1]; | |
// IFS size: uses the distance and fieldOfView | |
coords.point = new MFVec3f( | |
new SFVec3f(-x1, y2, 0), | |
new SFVec3f(-x1, y1, 0), | |
new SFVec3f(x1, y1, 0), | |
new SFVec3f(x1, y2, 0) | |
); | |
trace(coords.point); | |
} |
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