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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
public class BatchBuild | |
{ | |
static string bundleIdentifier = "jp.cellfusion.HogeHoge"; | |
// シーンを Editor の設定から取り出す | |
private static string[] GetScenes () | |
{ | |
ArrayList levels = new ArrayList (); | |
foreach (EditorBuildSettingsScene scene in EditorBuildSettings.scenes) { | |
if (scene.enabled) { | |
levels.Add (scene.path); | |
} | |
} | |
return (string[])levels.ToArray (typeof(string)); | |
} | |
[UnityEditor.MenuItem("Tools/Build Android")] | |
public static void BuildAndroid () | |
{ | |
EditorUserBuildSettings.SwitchActiveBuildTarget (BuildTarget.Android); | |
PlayerSettings.bundleIdentifier = bundleIdentifier; | |
//PlayerSettings.bundleVersion = bundleVersion; | |
PlayerSettings.statusBarHidden = true; | |
BuildPipeline.BuildPlayer(GetScenes(), "android.apk", BuildTarget.Android, BuildOptions.None); | |
} | |
[UnityEditor.MenuItem("Tools/Build iOS")] | |
public static void BuildiOS() { | |
EditorUserBuildSettings.SwitchActiveBuildTarget( BuildTarget.iPhone ); | |
BuildOptions opt = BuildOptions.SymlinkLibraries | BuildOptions.AllowDebugging | BuildOptions.Development; | |
//BUILD for Device | |
PlayerSettings.iOS.sdkVersion = iOSSdkVersion.DeviceSDK; | |
PlayerSettings.iOS.targetOSVersion = iOSTargetOSVersion.iOS_6_0; | |
PlayerSettings.iOS.targetDevice = iOSTargetDevice.iPhoneAndiPad; | |
PlayerSettings.bundleIdentifier = bundleIdentifier; | |
//PlayerSettings.bundleVersion = bundleVersion; | |
PlayerSettings.statusBarHidden = true; | |
PlayerSettings.defaultInterfaceOrientation = UIOrientation.LandscapeRight; | |
string errorMsg_Device = BuildPipeline.BuildPlayer(GetScenes(), "iOS", BuildTarget.iPhone, opt); | |
if (string.IsNullOrEmpty(errorMsg_Device)){ | |
} else { | |
//エラー処理適当に | |
} | |
} | |
[UnityEditor.MenuItem("Tools/Build Web")] | |
public static void BuildWebPlayer() | |
{ | |
BuildOptions opt = BuildOptions.Development; | |
string errorMsg_Web = BuildPipeline.BuildPlayer(GetScenes(), "web", BuildTarget.WebPlayer, opt); | |
} | |
} |
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