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November 17, 2019 12:47
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Test script of my new dynamic ruler lane height logic for SWS https://i.imgur.com/sR44czh.png
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Ruler Height | Regions | Markers | Tempo | |
---|---|---|---|---|
66 | 14 | 14 | 11 | |
69 | 15 | 15 | 12 | |
75 | 16 | 16 | 13 | |
80 | 17 | 17 | 14 | |
85 | 18 | 18 | 15 | |
90 | 19 | 19 | 16 | |
96 | 20 | 20 | 17 | |
104 | 37 | 20 | 17 | |
121 | 37 | 37 | 17 | |
138 | 54 | 37 | 17 | |
155 | 54 | 54 | 17 | |
172 | 71 | 54 | 17 | |
189 | 71 | 71 | 17 | |
206 | 88 | 71 | 17 |
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function GetRulerLanesHeight() | |
local rowMaxHeight = 16 | |
local lanes = {1, 1, 1, 3} | |
local limits = {255, 255, 3, 3} | |
for i=0,2 do | |
if reaper.GetToggleCommandState(42323 + i) == 0 then | |
limits[i + 1] = lanes[i + 1] | |
end | |
end | |
local minRowCount = sum(lanes) | |
local rowHeight = math.min(math.ceil(rulerHeight / minRowCount), rowMaxHeight) | |
local availableRows = math.ceil(rulerHeight / rowHeight) - minRowCount | |
availableRows = math.min(availableRows, sum(limits) - minRowCount) | |
local lane = 0 | |
while availableRows > 0 do | |
if limits[lane + 1] > lanes[lane + 1] then | |
lanes[lane + 1] = lanes[lane + 1] + 1 | |
availableRows = availableRows - 1 | |
end | |
lane = (lane + 1) % 4 | |
end | |
-- convert rows into pixels | |
for i=1,4 do | |
lanes[i] = lanes[i] * rowHeight | |
end | |
return lanes | |
end | |
function sum(t) | |
local s = 0 | |
for _,v in ipairs(t) do | |
s = s + v | |
end | |
return s | |
end | |
function drawLane(name, color, height) | |
gfx.r, gfx.g, gfx.b = color, color, color | |
gfx.rect(0, gfx.y, gfx.w, height) | |
gfx.r, gfx.g, gfx.b = 1, 1, 1 | |
gfx.x = 0 | |
gfx.drawstr(name) | |
gfx.y = gfx.y + height | |
end | |
function loop() | |
if gfx.getchar() < 0 then | |
return | |
else | |
reaper.defer(loop) | |
end | |
if gfx.mouse_cap & 1 == 1 then | |
rulerHeight = math.max(70, math.min(gfx.h, gfx.mouse_y)) | |
end | |
lanes = GetRulerLanesHeight() | |
gfx.y = 0 | |
drawLane("Regions", 0.2, lanes[1]) | |
drawLane("Markers", 0.4, lanes[2]) | |
drawLane("Tempo", 0.2, lanes[3]) | |
drawLane("Timeline", 0.4, lanes[4]) | |
gfx.r, gfx.g, gfx.b = 1, 0, 0 | |
gfx.line(0, rulerHeight, gfx.w, rulerHeight) | |
gfx.update() | |
end | |
rulerHeight = 70 | |
gfx.init("REAPER 5.65 dynamic ruler height test", 300, 300, 0, 1000, 14) | |
gfx.setcursor(32645) | |
loop() |
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