I hereby claim:
- I am cfultz on github.
- I am cfultz (https://keybase.io/cfultz) on keybase.
- I have a public key ASDwsbU9DHqW4nolmDZ6ynFxpSttUbRUj3lQlmZqFJPp-go
To claim this, I am signing this object:
extends CharacterBody2D | |
# speed in pixels/sec | |
var speed = 500 | |
func _physics_process(delta): | |
# setup direction of movement | |
var direction = Input.get_vector("left", "right", "up", "down") | |
# stop diagonal movement by listening for input then setting axis to zero | |
if Input.is_action_pressed("right") || Input.is_action_pressed("left"): |
Filetype: IR signals file | |
Version: 1 | |
# | |
name: Power | |
type: parsed | |
protocol: NEC | |
address: 01 00 00 00 | |
command: 0A 00 00 00 | |
# | |
name: Edit |
You will first need to install xact first to fix the infinite loading screen bug | |
"WINEPREFIX=/home/$USER/.steam/steam/steamapps/compatdata/427190/pfx/ winetricks xact" | |
Change the location on the command above if your library is on a different drive location. | |
Please use the latest Proton-GE to also fix wierd controller layout issues | |
https://github.com/GloriousEggroll/proton-ge-custom/releases | |
After that your game will run without issues. |
I hereby claim:
To claim this, I am signing this object:
package dev.fultz.counter | |
fun main(){ | |
//immutable variable | |
//TODO: Add new functions | |
// val myString: String = "Android Masterclass" | |
// val myFloat: Float = 13.37F | |
// val myDouble: Double = 471.4288 | |
// val myByte: Byte = 25 |
Basic guide to deploying a simple three-node Lustre cluster on Centos 7.
Updated fork of joshuar/Three-Node-LustreFS-Cluster-Quickstart.md, which was based on Intel's How to Create and Mount a Lustre Filesystem.
(Note: I am a newbie to Lustre so this overview is extremely light and hopefully what depth there is isn't full of mistakes!)