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May 6, 2016 05:49
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my first attempt at using python, tutoring, educational purposes, don't sue me, etc.
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CANVAS_WIDTH = 640 | |
CANVAS_HEIGHT = 480 | |
from Gui import * | |
# draws a bullseye circle from yellow,green,cyan, and red in the center, | |
# a black circle, a green and blue vertical line, and a magenta square in the middle of the red circle in the bullseye | |
def part1(): | |
canvas.line([[-100, -100], [-100, 100]], fill = 'green') | |
canvas.line([[100, 100], [100, -100]], fill = 'blue') | |
canvas.circle([-50, 50], 30, fill = 'black') | |
canvas.circle([0, 0], 50, fill = 'yellow') | |
canvas.circle([0, 0], 40, fill = 'green') | |
canvas.circle([0, 0], 30, fill = 'cyan') | |
canvas.circle([0, 0], 20, fill = 'red') | |
canvas.rectangle([[10, -10], [-10, 10]], fill = 'red') | |
canvas.rectangle([[-20, 20], [0, 0]], fill = 'magenta') | |
#What occurs after the button is pushed to create the location of the bullseye and targets, | |
#magenta canvas color, on the canvas | |
def part2(): | |
canvas.clear() | |
canvas.config(bg = "green") | |
target(canvas, [0, -100]) | |
target(canvas, [0, 0]) | |
target(canvas, [0, 100]) | |
target(canvas, [0, 150]) | |
bullseye(canvas, [-100, 20]) | |
bullseye(canvas, [0, 0]) | |
bullseye(canvas, [150, 0]) | |
def target(myCanvas, myPoint): | |
x, y = myPoint | |
myCanvas.rectangle([[x - 20, y - 20],[x + 20, y + 20]], fill = 'magenta') | |
myCanvas.circle([x - 10, y - 10], 10, fill = 'cyan', outline = 'blue') | |
myCanvas.circle([x - 10, y + 10], 10, fill = 'cyan', outline = 'blue') | |
myCanvas.circle([x + 10, y - 10], 10, fill = 'cyan', outline = 'blue') | |
myCanvas.circle([x + 10, y + 10], 10, fill = 'cyan', outline = 'blue') | |
myCanvas.circle([x - 10, y - 10], 8, fill = 'blue', outline = 'blue') | |
myCanvas.circle([x - 10, y + 10], 8, fill = 'blue', outline = 'blue') | |
myCanvas.circle([x + 10, y - 10], 8, fill = 'blue', outline = 'blue') | |
myCanvas.circle([x + 10, y + 10], 8, fill = 'blue', outline = 'blue') | |
myCanvas.circle([x - 10, y - 10], 5, fill = 'black', outline = 'blue') | |
myCanvas.circle([x - 10, y + 10], 5, fill = 'black', outline = 'blue') | |
myCanvas.circle([x + 10, y - 10], 5, fill = 'black', outline = 'blue') | |
myCanvas.circle([x + 10, y + 10], 5, fill = 'black', outline = 'blue') | |
#lines | |
#canvas.line([[, ], [, ]], 'white') | |
# the outer circle is cyan; the middle circle is blue; the inner circle is black | |
# all 3 circles have a border of 2 | |
# the space between the circles is 10. | |
def bullseye(myCanvas, myPoint): | |
x, y = myPoint | |
myCanvas.circle([x, y], 30, fill = 'cyan', outline = 'blue') | |
myCanvas.circle([x, y], 25, fill = 'blue', outline = 'blue') | |
myCanvas.circle([x, y], 20, fill = 'black', outline = 'blue') | |
################################################################### | |
# Feel free to read what's here, but do not change | |
g = Gui() | |
g.title('Homework 4') | |
# canvas is the drawing area | |
canvas = g.ca(width = CANVAS_WIDTH, height = CANVAS_HEIGHT) | |
part1() | |
# this sets up the padded row with one button | |
# the button callback is to the part2() function | |
g.row(pady = 10, padx = 100) | |
button = g.bu(text='click this', command=part2, bg='yellow') | |
g.endrow() | |
g.mainloop() |
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