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@chaojian-zhang
Created December 29, 2022 19:21
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CursorPos #C#
using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Windows; // Or use whatever point class you like for the implicit cast operator
namespace CursorPos
{
class Program
{
/// <summary>
/// Struct representing a point.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int X;
public int Y;
public static implicit operator Point(POINT point)
{
return new Point(point.X, point.Y);
}
}
/// <summary>
/// Retrieves the cursor's position, in screen coordinates.
/// </summary>
/// <see>See MSDN documentation for further information.</see>
[DllImport("user32.dll")]
public static extern bool GetCursorPos(out POINT lpPoint);
public static Point GetCursorPosition()
{
POINT lpPoint;
GetCursorPos(out lpPoint);
// NOTE: If you need error handling
// bool success = GetCursorPos(out lpPoint);
// if (!success)
return lpPoint;
}
static void Main(string[] args)
{
while (true)
{
Point p = GetCursorPosition();
Console.WriteLine($"X: {p.X}, Y: {p.Y}");
}
}
}
}
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