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@charlesetc
Last active July 10, 2023 18:48
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from machine import Pin, Timer
import time
from random import randint, random
led = Pin('LED', Pin.OUT)
out1 = Pin(0, Pin.OUT)
in1 = Pin(1, Pin.IN, Pin.PULL_DOWN)
out2 = Pin(2, Pin.OUT)
in2 = Pin(3, Pin.IN, Pin.PULL_DOWN)
out3 = Pin(4, Pin.OUT)
in3 = Pin(5, Pin.IN, Pin.PULL_DOWN)
out4 = Pin(6, Pin.OUT)
in4 = Pin(7, Pin.IN, Pin.PULL_DOWN)
led.value(1)
time.sleep(0.2)
led.value(0)
out1.value(0)
out2.value(0)
out3.value(0)
out4.value(0)
state = 'off'
direction = 'incr'
timer = Timer()
period = 100
def delayTimer(by):
timer.deinit()
Timer().init(mode=Timer.ONE_SHOT, period=by, callback=lambda t: timer.init(period=period, mode=Timer.PERIODIC, callback=nextLight))
def nextLight(timer):
global state, direction
if state == 0:
if random() > 0.5:
direction = 'decr'
state = 4
else:
direction = 'incr'
state = 1
elif state == 1 and direction == 'incr':
state = 2
elif state == 2 and direction == 'incr':
state = 3
elif state == 3 and direction == 'incr':
state = 4
elif state == 4 and direction == 'incr':
state = 0
delayTimer(randint(100, 3000))
elif state == 4 and direction == 'decr':
state = 3
elif state == 3 and direction == 'decr':
state = 2
elif state == 2 and direction == 'decr':
state = 1
elif state == 1 and direction == 'decr':
state = 0
delayTimer(randint(100, 3000))
while True:
if state == 'off' and (
in1.value() == 1 \
or in2.value() == 1 \
or in3.value() == 1 \
or in4.value() == 1):
state = 0
delayTimer(300)
if (state == 1 and in1.value() == 1 \
or state == 2 and in2.value() == 1 \
or state == 3 and in3.value() == 1 \
or state == 4 and in4.value() == 1):
state = 'win'
timer.deinit()
if state == 1:
out1.value(1)
else:
out1.value(0)
if state == 2:
out2.value(1)
else:
out2.value(0)
if state == 3:
out3.value(1)
else:
out3.value(0)
if state == 4:
out4.value(1)
else:
out4.value(0)
if state == 'win':
out1.value(0)
out2.value(0)
out3.value(0)
out4.value(0)
out1.value(0)
time.sleep(0.1)
out1.value(1)
out2.value(1)
out3.value(1)
out4.value(1)
time.sleep(0.1)
out1.value(0)
out2.value(0)
out3.value(0)
out4.value(0)
time.sleep(0.1)
out1.value(1)
out2.value(1)
out3.value(1)
out4.value(1)
time.sleep(0.1)
out1.value(0)
out2.value(0)
out3.value(0)
out4.value(0)
time.sleep(0.1)
out1.value(1)
out2.value(1)
out3.value(1)
out4.value(1)
time.sleep(0.1)
out1.value(0)
out2.value(0)
out3.value(0)
out4.value(0)
time.sleep(0.1)
out1.value(1)
out2.value(1)
out3.value(1)
out4.value(1)
time.sleep(1.8)
out1.value(0)
out2.value(0)
out3.value(0)
out4.value(0)
state = 'off'
timer.deinit()
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