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CStringA ConvertUnicodeToUTF8(const CStringW& uni) | |
{ | |
if (uni.IsEmpty()) return ""; // nothing to do | |
CStringA utf8; | |
int cc = 0; | |
// get length (cc) of the new multibyte string excluding the \0 terminator first | |
if ((cc = WideCharToMultiByte(CP_UTF8, 0, uni, -1, NULL, 0, 0, 0) - 1) > 0) | |
{ | |
// convert | |
char* buf = utf8.GetBuffer(cc); | |
if (buf) WideCharToMultiByte(CP_UTF8, 0, uni, -1, buf, cc, 0, 0); | |
utf8.ReleaseBuffer(); | |
} | |
return utf8; | |
} |
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