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NetBSD C language source coding style (Kernel Normal Form - KNF) /usr/share/misc/style
/* $NetBSD: style,v 1.75 2023/08/07 18:01:42 riastradh Exp $ */
/*
* The revision control tag appears first, with a blank line after it.
* Copyright text appears after the revision control tag.
*/
/*
* The NetBSD source code style guide.
* (Previously known as KNF - Kernel Normal Form).
*
* from: @(#)style 1.12 (Berkeley) 3/18/94
*/
/*
* An indent(1) profile approximating the style outlined in
* this document lives in /usr/share/misc/indent.pro. It is a
* useful tool to assist in converting code to KNF, but indent(1)
* output generated using this profile must not be considered to
* be an authoritative reference.
*/
/*
* Source code revision control identifiers appear after any copyright
* text. Use the appropriate macros from <sys/cdefs.h>. Usually only one
* source file per program contains a __COPYRIGHT() section.
* Historic Berkeley code may also have an __SCCSID() section.
* Only one instance of each of these macros can occur in each file.
* Don't use newlines in the identifiers.
*/
#include <sys/cdefs.h>
__COPYRIGHT("@(#) Copyright (c) 2008\
The NetBSD Foundation, inc. All rights reserved.");
__RCSID("$NetBSD: style,v 1.75 2023/08/07 18:01:42 riastradh Exp $");
/*
* VERY important single-line comments look like this.
*/
/* Most single-line comments look like this. */
/*
* Multi-line comments look like this. Make them real sentences. Fill
* them so they look like real paragraphs.
*/
/*
* Attempt to wrap lines longer than 80 characters appropriately.
* Refer to the examples below for more information.
*/
/*
* EXAMPLE HEADER FILE:
*
* A header file should protect itself against multiple inclusion.
* E.g, <sys/socket.h> would contain something like:
*/
#ifndef _SYS_SOCKET_H_
#define _SYS_SOCKET_H_
/*
* Include other header files only as necessary, mainly for type
* definitions or macros that are necessary to use in this header file.
*
* Avoid relying on transitive inclusions.
*
* Avoid header files dependencies just for struct and union types that
* are used in pointer types, which don't require type defintions.
* Instead, use forward declarations of the struct or union tag.
*/
#include <sys/foobar.h>
/*
* Forward declarations for struct and union tags that don't need
* definitions go next.
*/
struct dirent;
/*
* Define public structs and unions, only if they are user-allocated or
* otherwise exposed to users for a good reason; otherwise keep them
* private to .c files or `_impl.h' or `_private.h' files.
*
* Do not create a typedef like `typedef struct example example_t;' or
* `typedef struct example *example_t;'. Use `struct example' or
* `struct example *' in the public API; that way, other header files
* which declare functions or define struct or union types that involve
* only pointers to `struct example' need not pull in unnecessary
* header files.
*/
struct example {
struct data *p;
int x;
char y;
};
/*
* Use typedefs judiciously.
*
* Function or function pointer types:
*/
typedef void sighandler_t(int);
/*
* Aliases for arithmetic types:
*/
typedef uint16_t nlink_t;
/*
* Types that might be defined differently in some contexts, like
* uint8_t on one port, a pointer to a struct on another port, and an
* in-line struct larger than a pointer on a third port:
*/
typedef uint8_t foo_t; /* Hypothetical leg26 definition */
typedef struct foo *foo_t; /* Hypothetical i786 definition */
typedef struct { /* Hypothetical risc72 definition */
uint32_t p;
uint32_t q;
uint8_t t;
} foo_t;
/*
* For opaque data structures that are always represented by a pointer
* when stored in other data structures or passed to functions, don't
* use a type `foo_t' with `typedef void *foo_t'. Use `struct foo *'
* with no public definition for `struct foo', so the compiler can
* detect type errors, and other header files can use `struct foo *'
* without creating header file dependencies.
*/
/*
* extern declarations must only appear in header files, not in .c
* files, so the same declaration is used by the .c file defining it
* and the .c file using it, giving the compiler the opportunity to
* detect type errors.
*
* extern function declarations should not use the extern keyword,
* which is unnecessary.
*
* Exception: A subroutine written in assembly in an adjacent .S file,
* which is used only in one .c file, may be declared in the .c file.
*/
extern int frotz;
int frobnicate(const char *, struct dirent *, foobar_t);
/*
* Contents of #include file go between the #ifndef and the #endif at the end.
*/
#endif /* !_SYS_SOCKET_H_ */
/*
* END OF EXAMPLE HEADER FILE.
*/
/*
* If a header file requires structures, defines, typedefs, etc. from
* another header file it should include that header file and not depend
* on the including file for that header including both. If there are
* exceptions to this for specific headers it should be clearly documented
* in the headers and, if appropriate, the documentation. Nothing in this
* rule should suggest relaxation of the multiple inclusion rule and the
* application programmer should be free to include both regardless.
*/
/*
* Kernel include files come first.
*/
#include <sys/param.h> /* <sys/param.h> first, */
#include <sys/types.h> /* <sys/types.h> next, */
#include <sys/ioctl.h> /* and then the rest, */
#include <sys/socket.h> /* sorted lexicographically. */
#include <sys/stat.h>
#include <sys/wait.h> /* Non-local includes in brackets. */
/*
* If it's a network program, put the network include files next.
* Group the include files by subdirectory.
*/
#include <net/if.h>
#include <net/if_dl.h>
#include <net/route.h>
#include <netinet/in.h>
#include <protocols/rwhod.h>
/*
* Then there's a blank line, followed by the /usr include files.
* The /usr include files should be sorted lexicographically!
*/
#include <assert.h>
#include <errno.h>
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
/*
* Global pathnames are defined in /usr/include/paths.h. Pathnames local
* to the program go in pathnames.h in the local directory.
*/
#include <paths.h>
/* Then, there's a blank line, and the user include files. */
#include "pathnames.h" /* Local includes in double quotes. */
/*
* Declarations for file-static functions go at the top of the file.
* Don't associate a name with the parameter types. I.e. use:
* void function(int);
* Use your discretion on indenting between the return type and the name, and
* how to wrap a prototype too long for a single line. In the latter case,
* lining up under the initial left parenthesis may be more readable.
* In any case, consistency is important!
*/
static char *function(int, int, float, int);
static int dirinfo(const char *, struct stat *, struct dirent *,
struct statfs *, int *, char **[]);
static void usage(void) __dead; /* declare functions that don't return dead */
/*
* Macros are capitalized, parenthesized, and should avoid side-effects.
* Spacing before and after the macro name may be any whitespace, though
* use of TABs should be consistent through a file.
* If they are an inline expansion of a function, the function is defined
* all in lowercase, the macro has the same name all in uppercase.
* If the macro is an expression, wrap the expression in parentheses.
* If the macro is more than a single statement, use ``do { ... } while (0)''
* or ``do { ... } while (false)'', so that a trailing semicolon works.
* Right-justify the backslashes; it makes it easier to read.
*/
#define MACRO(v, w, x, y) \
do { \
v = (x) + (y); \
w = (y) + 2; \
} while (0)
#define DOUBLE(x) ((x) * 2)
/* Enum constants are capitalized. No comma on the last element. */
enum enumtype {
ONE,
TWO
};
/*
* Sometimes we want a macro to be conditionally defined for debugging
* and expand to nothing (but still as statement) when we are not debugging:
*/
#ifdef FOO_DEBUG
# define DPRINTF(...) printf(__VA_ARGS__)
#else
# define DPRINTF(...) __nothing
#endif
/*
* When declaring variables in structures, declare them organized by use in
* a manner to attempt to minimize memory wastage because of compiler alignment
* issues, then by size, and then by alphabetical order. E.g, don't use
* ``int a; char *b; int c; char *d''; use ``int a; int b; char *c; char *d''.
* Each variable gets its own type and line, although an exception can be made
* when declaring bitfields (to clarify that it's part of the one bitfield).
* Note that the use of bitfields in general is discouraged.
*
* Major structures should be declared at the top of the file in which they
* are used, or in separate header files, if they are used in multiple
* source files. Use of the structures should be by separate declarations
* and should be "extern" if they are declared in a header file.
*
* It may be useful to use a meaningful prefix for each member name.
* E.g, for ``struct softc'' the prefix could be ``sc_''.
*
* Don't create typedef aliases for struct or union types. That way,
* other header files can use pointer types to them without the header
* file defining the typedef.
*/
struct foo {
struct foo *next; /* List of active foo */
struct mumble amumble; /* Comment for mumble */
int bar;
unsigned int baz:1, /* Bitfield; line up entries if desired */
fuz:5,
zap:2;
uint8_t flag;
};
struct foo *foohead; /* Head of global foo list */
/* C99 uintN_t is preferred over u_intN_t. */
uint32_t zero;
/*
* All major routines should have a comment briefly describing what
* they do. The comment before the "main" routine should describe
* what the program does.
*/
int
main(int argc, char *argv[])
{
long num;
int ch;
char *ep;
/*
* At the start of main(), call setprogname() to set the program
* name. This does nothing on NetBSD, but increases portability
* to other systems.
*/
setprogname(argv[0]);
/*
* For consistency, getopt should be used to parse options.
* Options should be sorted in the getopt call and the switch
* statement, unless parts of the switch cascade. For the
* sorting order, see the usage() example below. Don't forget
* to add option descriptions to the usage and the manpage.
* Elements in a switch statement that cascade should have a
* FALLTHROUGH comment. Numerical arguments should be checked
* for accuracy. Code that cannot be reached should have a
* NOTREACHED comment.
*/
while ((ch = getopt(argc, argv, "abn:")) != -1) {
switch (ch) { /* Indent the switch. */
case 'a': /* Don't indent the case. */
aflag = 1;
/* FALLTHROUGH */
case 'b':
bflag = 1;
break;
case 'n':
errno = 0;
num = strtol(optarg, &ep, 10);
if (num <= 0 || *ep != '\0' || (errno == ERANGE &&
(num == LONG_MAX || num == LONG_MIN)) ) {
errx(1, "illegal number -- %s", optarg);
}
break;
case '?':
default:
usage();
/* NOTREACHED */
}
}
argc -= optind;
argv += optind;
/*
* Space after keywords (while, for, return, switch).
*
* Braces around single-line bodies are optional; use discretion.
*
* Use narrow scopes for loop variables where possible.
*/
for (char *p = buf; *p != '\0'; ++p)
continue; /* Explicit no-op */
/*
* Forever loops are done with for's, not while's.
*/
for (;;)
stmt;
/*
* Parts of a for loop may be left empty. Don't put declarations
* inside blocks unless the routine is unusually complicated.
*/
for (; cnt < 15; cnt++) {
stmt1;
stmt2;
}
/* Second level indents are four spaces. */
while (cnt < 20) {
z = a + really + long + statement + that + needs + two + lines +
gets + indented + four + spaces + on + the + second +
and + subsequent + lines;
}
/*
* Closing and opening braces go on the same line as the else.
*/
if (test) {
/*
* I have a long comment here.
*/
#ifdef zorro
z = 1;
#else
b = 3;
#endif
} else if (bar) {
stmt;
stmt;
} else {
stmt;
}
/* No spaces after function names. */
if ((result = function(a1, a2, a3, a4)) == NULL)
exit(EXIT_FAILURE);
/*
* Unary operators don't require spaces, binary operators do.
* Don't excessively use parentheses, but they should be used if a
* statement is really confusing without them, such as:
* a = b->c[0] + ~d == (e || f) || g && h ? i : j >> 1;
*/
a = ((b->c[0] + ~d == (e || f)) || (g && h)) ? i : (j >> 1);
k = !(l & FLAGS);
/*
* Exits should be EXIT_SUCCESS on success, and EXIT_FAILURE on
* failure. Don't denote all the possible exit points, using the
* integers 1 through 127. Avoid obvious comments such as "Exit
* 0 on success.". Since main is a function that returns an int,
* prefer returning from it, than calling exit.
*/
return EXIT_SUCCESS;
}
/*
* The function type must be declared on a line by itself
* preceding the function.
*/
static char *
function(int a1, int a2, float fl, int a4)
{
/*
* When declaring variables in functions, multiple variables per line
* are okay. If a line overflows reuse the type keyword.
*
* Function prototypes and external data declarations should go in a
* suitable include file.
*
* Avoid initializing variables in the declarations; move
* declarations next to their first use, and initialize
* opportunistically. This avoids over-initialization and
* accidental bugs caused by declaration reordering.
*/
struct foo three, *four;
double five;
int *six, seven;
char *eight, *nine, ten, eleven, twelve, thirteen;
char fourteen, fifteen, sixteen;
/*
* Casts and sizeof's are not followed by a space.
*
* We parenthesize sizeof expressions to clarify their precedence:
*
* sizeof(e) + 4
* not:
* sizeof e + 4
*
* We don't put a space before the parenthesis so that it looks like
* a function call. We always parenthesize the sizeof expression for
* consistency.
*
* On the other hand, we don't parenthesize the return statement
* because there is never a precedence ambiguity situation (it is
* a single statement).
*
* NULL is any pointer type, and doesn't need to be cast, so use
* NULL instead of (struct foo *)0 or (struct foo *)NULL. Also,
* test pointers against NULL because it indicates the type of the
* expression to the user. I.e. use:
*
* (p = f()) == NULL
* not:
* !(p = f())
*
* The notable exception here is variadic functions. Since our
* code is designed to compile and work on different environments
* where we don't have control over the NULL definition (on NetBSD
* it is defined as ((void *)0), but on other systems it can be
* defined as (0) and both definitions are valid), it
* it advised to cast NULL to a pointer on variadic functions,
* because on machines where sizeof(pointer) != sizeof(int) and in
* the absence of a prototype in scope, passing an un-casted NULL,
* will result in passing an int on the stack instead of a pointer.
*
* Don't use `!' for tests unless it's a boolean.
* E.g. use "if (*p == '\0')", not "if (!*p)".
*
* Routines returning ``void *'' should not have their return
* values cast to more specific pointer types.
*
* Prefer sizeof(*var) over sizeof(type) because if type changes,
* the change needs to be done in one place.
*
* Use err/warn(3), don't roll your own!
*
* Prefer EXIT_FAILURE instead of random error codes.
*/
if ((four = malloc(sizeof(*four))) == NULL)
err(EXIT_FAILURE, NULL);
if ((six = (int *)overflow()) == NULL)
errx(EXIT_FAILURE, "Number overflowed.");
/* No parentheses are needed around the return value. */
return eight;
}
/*
* Place the opening brace of a function body in column 1.
* As per the wrapped prototypes, use your discretion on how to format
* the subsequent lines.
*/
static int
dirinfo(const char *p, struct stat *sb, struct dirent *de, struct statfs *sf,
int *rargc, char **rargv[])
{ /* Insert an empty line if the function has no local variables. */
/*
* In system libraries, catch obviously invalid function arguments
* using _DIAGASSERT(3).
*/
_DIAGASSERT(p != NULL);
_DIAGASSERT(filedesc != -1);
/* Prefer checking syscalls against -1 instead of < 0 */
if (stat(p, sb) == -1)
err(EXIT_FAILURE, "Unable to stat %s", p);
/*
* To printf quantities that might be larger than "long",
* cast quantities to intmax_t or uintmax_t and use %j.
*/
(void)printf("The size of %s is %jd (%#ju)\n", p,
(intmax_t)sb->st_size, (uintmax_t)sb->st_size);
/*
* To printf quantities of known bit-width, include <inttypes.h> and
* use the corresponding defines (generally only done within NetBSD
* for quantities that exceed 32-bits).
*/
(void)printf("%s uses %" PRId64 " blocks and has flags %#" PRIx32 "\n",
p, sb->st_blocks, sb->st_flags);
/*
* There are similar constants that should be used with the *scanf(3)
* family of functions: SCN?MAX, SCN?64, etc.
*/
}
/*
* Functions that support variable numbers of arguments should look like this.
* (With the #include <stdarg.h> appearing at the top of the file with the
* other include files.)
*/
#include <stdarg.h>
void
vaf(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
STUFF;
va_end(ap);
/* No return needed for void functions. */
}
static void
usage(void)
{
/*
* Use printf(3), not fputs/puts/putchar/whatever, it's faster and
* usually cleaner, not to mention avoiding stupid bugs.
* Use snprintf(3) or strlcpy(3)/strlcat(3) instead of sprintf(3);
* again to avoid stupid bugs.
*
* Usage statements should look like the manual pages.
* Options w/o operands come first, in alphabetical order
* inside a single set of braces, upper case before lower case
* (AaBbCc...). Next are options with operands, in the same
* order, each in braces. Then required arguments in the
* order they are specified, followed by optional arguments in
* the order they are specified. A bar (`|') separates
* either/or options/arguments, and multiple options/arguments
* which are specified together are placed in a single set of
* braces.
*
* Use getprogname() instead of hardcoding the program name.
*
* "usage: f [-aDde] [-b b_arg] [-m m_arg] req1 req2 [opt1 [opt2]]\n"
* "usage: f [-a | -b] [-c [-de] [-n number]]\n"
*/
(void)fprintf(stderr, "usage: %s [-ab]\n", getprogname());
exit(EXIT_FAILURE);
}
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