Created
October 29, 2018 22:30
-
-
Save chchwy/66e4c83b3d9cfbff572929cfc6deee77 to your computer and use it in GitHub Desktop.
Linking errors from compiling bgfx to asm.js
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
D:\emsdk>emsdk activate latest | |
Writing .emscripten configuration file to user home directory C:\Users\Matt/ | |
The Emscripten configuration file C:\Users\Matt\.emscripten has been rewritten with the following contents: | |
import os | |
LLVM_ROOT='D:/emsdk/clang/e1.38.15_64bit' | |
EMSCRIPTEN_NATIVE_OPTIMIZER='D:/emsdk/clang/e1.38.15_64bit/optimizer.exe' | |
BINARYEN_ROOT='D:/emsdk/clang/e1.38.15_64bit/binaryen' | |
NODE_JS='D:/emsdk/node/8.9.1_64bit/bin/node.exe' | |
PYTHON='D:/emsdk/python/2.7.13.1_64bit/python-2.7.13.amd64/python.exe' | |
JAVA='D:/emsdk/java/8.152_64bit/bin/java.exe' | |
EMSCRIPTEN_ROOT='D:/emsdk/emscripten/1.38.15' | |
SPIDERMONKEY_ENGINE = '' | |
V8_ENGINE = '' | |
TEMP_DIR = 'c:/users/matt/appdata/local/temp' | |
COMPILER_ENGINE = NODE_JS | |
JS_ENGINES = [NODE_JS] | |
Adding directories to PATH: | |
PATH += D:\emsdk | |
PATH += D:\emsdk\clang\e1.38.15_64bit | |
PATH += D:\emsdk\node\8.9.1_64bit\bin | |
PATH += D:\emsdk\python\2.7.13.1_64bit\python-2.7.13.amd64 | |
PATH += D:\emsdk\java\8.152_64bit\bin | |
PATH += D:\emsdk\emscripten\1.38.15 | |
Setting environment variables: | |
EMSDK = D:/emsdk | |
EM_CONFIG = C:\Users\Matt\.emscripten | |
LLVM_ROOT = D:\emsdk\clang\e1.38.15_64bit | |
EMSCRIPTEN_NATIVE_OPTIMIZER = D:\emsdk\clang\e1.38.15_64bit\optimizer.exe | |
BINARYEN_ROOT = D:\emsdk\clang\e1.38.15_64bit\binaryen | |
EMSDK_NODE = D:\emsdk\node\8.9.1_64bit\bin\node.exe | |
EMSDK_PYTHON = D:\emsdk\python\2.7.13.1_64bit\python-2.7.13.amd64\python.exe | |
JAVA_HOME = D:\emsdk\java\8.152_64bit | |
EMSCRIPTEN = D:\emsdk\emscripten\1.38.15 | |
Set the following tools as active: | |
clang-e1.38.15-64bit | |
node-8.9.1-64bit | |
python-2.7.13.1-64bit | |
java-8.152-64bit | |
emscripten-1.38.15 | |
The changes made to environment variables only apply to the currently running shell instance. Use the 'emsdk_env.bat' to re-enter this environment later, or if you'd like to permanently register this environment globally to all users in Windows Registry, rerun this command with the option --global. | |
D:\emsdk>cd .. | |
D:\>cd Github | |
D:\Github>cd bgfx_proj | |
D:\Github\bgfx_proj>cd bgfx | |
D:\Github\bgfx_proj\bgfx>ls | |
3rdparty CONTRIBUTING.md LICENSE README.md examples include makefile scripts src tools | |
D:\Github\bgfx_proj\bgfx>make projgen asmjs | |
../bx/tools/bin/windows/genie --with-tools --with-combined-examples --with-shared-lib vs2015 | |
Building configurations... | |
Running action 'vs2015'... | |
Done. Generated 0/55 projects. | |
../bx/tools/bin/windows/genie --with-tools --with-combined-examples --with-shared-lib vs2017 | |
Building configurations... | |
Running action 'vs2017'... | |
Done. Generated 0/55 projects. | |
../bx/tools/bin/windows/genie --with-tools --with-combined-examples --vs=winstore100 vs2017 | |
Building configurations... | |
Running action 'vs2017'... | |
Done. Generated 0/50 projects. | |
../bx/tools/bin/windows/genie --with-tools --with-combined-examples --with-shared-lib --gcc=mingw-gcc gmake | |
Set MINGW environment variable. | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/19 projects. | |
../bx/tools/bin/windows/genie --with-tools --with-combined-examples --with-shared-lib --gcc=linux-gcc gmake | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/19 projects. | |
../bx/tools/bin/windows/genie --with-tools --with-combined-examples --with-shared-lib --gcc=osx gmake | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/19 projects. | |
../bx/tools/bin/windows/genie --with-tools --with-combined-examples --with-shared-lib --xcode=osx xcode8 | |
Building configurations... | |
Running action 'xcode8'... | |
Done. Generated 0/39 projects. | |
../bx/tools/bin/windows/genie --with-tools --with-combined-examples --with-shared-lib --xcode=ios xcode8 | |
Building configurations... | |
Running action 'xcode8'... | |
Done. Generated 0/39 projects. | |
../bx/tools/bin/windows/genie --with-combined-examples --with-shared-lib --gcc=freebsd gmake | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/10 projects. | |
../bx/tools/bin/windows/genie --with-combined-examples --gcc=android-arm gmake | |
Set ANDROID_NDK_CLANG, ANDROID_NDK_ARM, and ANDROID_NDK_ROOT environment variables. | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/9 projects. | |
../bx/tools/bin/windows/genie --with-combined-examples --gcc=android-mips gmake | |
Set ANDROID_NDK_CLANG, ANDROID_NDK_ARM, and ANDROID_NDK_ROOT environment variables. | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/9 projects. | |
../bx/tools/bin/windows/genie --with-combined-examples --gcc=android-x86 gmake | |
Set ANDROID_NDK_CLANG, ANDROID_NDK_ARM, and ANDROID_NDK_ROOT environment variables. | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/9 projects. | |
../bx/tools/bin/windows/genie --with-combined-examples --gcc=asmjs gmake | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/9 projects. | |
../bx/tools/bin/windows/genie --with-combined-examples --gcc=ios-arm gmake | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/9 projects. | |
../bx/tools/bin/windows/genie --with-combined-examples --gcc=ios-arm64 gmake | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/9 projects. | |
../bx/tools/bin/windows/genie --with-combined-examples --gcc=ios-simulator gmake | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/9 projects. | |
../bx/tools/bin/windows/genie --with-combined-examples --gcc=ios-simulator64 gmake | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/9 projects. | |
../bx/tools/bin/windows/genie --with-combined-examples --gcc=rpi gmake | |
Building configurations... | |
Running action 'gmake'... | |
Done. Generated 0/9 projects. | |
make -R -C .build/projects/gmake-asmjs config=debug | |
make[1]: Entering directory `/d/Github/bgfx_proj/bgfx/.build/projects/gmake-asmjs' | |
==== Building bx (debug) ==== | |
allocator.cpp | |
INFO:root:generating system asset: is_vanilla.txt... (this will be cached in "C:\Users\Matt\.emscripten_cache\is_vanilla.txt" for subsequent builds) | |
INFO:root: - ok | |
INFO:root:(Emscripten: Running sanity checks) | |
bx.cpp | |
commandline.cpp | |
crtnone.cpp | |
debug.cpp | |
dtoa.cpp | |
easing.cpp | |
file.cpp | |
filepath.cpp | |
hash.cpp | |
math.cpp | |
mutex.cpp | |
os.cpp | |
process.cpp | |
semaphore.cpp | |
settings.cpp | |
sort.cpp | |
string.cpp | |
thread.cpp | |
timer.cpp | |
url.cpp | |
Archiving bx | |
==== Building bgfx (debug) ==== | |
bgfx.cpp | |
debug_renderdoc.cpp | |
dxgi.cpp | |
glcontext_egl.cpp | |
../../../src/glcontext_egl.cpp:366:3: warning: 'emscripten_set_canvas_size' is deprecated: This variant does not allow | |
specifying the target canvas [-Wdeprecated-declarations] | |
emscripten_set_canvas_size(_width, _height); | |
^~~~~~~~~~~~~~~~~~~~~~~~~~ | |
Use emscripten_set_canvas_element_size() instead | |
D:\emsdk\emscripten\1.38.15/system/include\emscripten/emscripten.h:142:71: note: 'emscripten_set_canvas_size' has been | |
explicitly marked deprecated here | |
void emscripten_set_canvas_size(int width, int height) __attribute__((deprecated("This variant does not allow sp... | |
^ | |
1 warning generated. | |
glcontext_glx.cpp | |
glcontext_wgl.cpp | |
nvapi.cpp | |
renderer_d3d11.cpp | |
renderer_d3d12.cpp | |
renderer_d3d9.cpp | |
renderer_gl.cpp | |
renderer_gnm.cpp | |
renderer_noop.cpp | |
renderer_vk.cpp | |
shader.cpp | |
shader_dx9bc.cpp | |
shader_dxbc.cpp | |
shader_spirv.cpp | |
topology.cpp | |
vertexdecl.cpp | |
Archiving bgfx | |
==== Building bimg (debug) ==== | |
image.cpp | |
image_gnf.cpp | |
Archiving bimg | |
==== Building bimg_decode (debug) ==== | |
image_decode.cpp | |
Archiving bimg_decode | |
==== Building example-common (debug) ==== | |
imgui.cpp | |
imgui_draw.cpp | |
imgui_widgets.cpp | |
bgfx_utils.cpp | |
bounds.cpp | |
camera.cpp | |
cube_atlas.cpp | |
debugdraw.cpp | |
cmd.cpp | |
entry.cpp | |
entry_android.cpp | |
entry_asmjs.cpp | |
entry_glfw.cpp | |
entry_noop.cpp | |
entry_sdl.cpp | |
entry_windows.cpp | |
entry_x11.cpp | |
input.cpp | |
font_manager.cpp | |
text_buffer_manager.cpp | |
text_metrics.cpp | |
imgui.cpp | |
nanovg.cpp | |
nanovg_bgfx.cpp | |
particle_system.cpp | |
Archiving example-common | |
==== Building example-glue (debug) ==== | |
example-glue.cpp | |
Archiving example-glue | |
==== Building example-25-c99 (debug) ==== | |
helloworld.c | |
Linking example-25-c99 | |
Running post-build commands | |
Running asmjs finalize. | |
INFO:root:generating system library: libcxx_noexcept.a... (this will be cached in "C:\Users\Matt\.emscripten_cache\asmjs\libcxx_noexcept.a" for subsequent builds) | |
INFO:root: - ok | |
INFO:root:generating system library: libcxxabi.bc... (this will be cached in "C:\Users\Matt\.emscripten_cache\asmjs\libcxxabi.bc" for subsequent builds) | |
INFO:root: - ok | |
INFO:root:generating system library: libc.bc... (this will be cached in "C:\Users\Matt\.emscripten_cache\asmjs\libc.bc" for subsequent builds) | |
INFO:root: - ok | |
INFO:root:generating system library: compiler-rt.a... (this will be cached in "C:\Users\Matt\.emscripten_cache\asmjs\compiler-rt.a" for subsequent builds) | |
INFO:root: - ok | |
INFO:root:generating system library: wasm-libc.bc... (this will be cached in "C:\Users\Matt\.emscripten_cache\asmjs\wasm-libc.bc" for subsequent builds) | |
INFO:root: - ok | |
INFO:root:generating system library: gl.bc... (this will be cached in "C:\Users\Matt\.emscripten_cache\asmjs\gl.bc" for subsequent builds) | |
INFO:root: - ok | |
INFO:root:generating system library: dlmalloc.bc... (this will be cached in "C:\Users\Matt\.emscripten_cache\asmjs\dlmalloc.bc" for subsequent builds) | |
INFO:root: - ok | |
INFO:root:generating system library: libc-extras.bc... (this will be cached in "C:\Users\Matt\.emscripten_cache\asmjs\libc-extras.bc" for subsequent builds) | |
INFO:root: - ok | |
INFO:root:generating system asset: generated_struct_info.json... (this will be cached in "C:\Users\Matt\.emscripten_cache\asmjs\generated_struct_info.json" for subsequent builds) | |
INFO:root: - ok | |
==== Building examples (debug) ==== | |
helloworld.cpp | |
cubes.cpp | |
metaballs.cpp | |
raymarch.cpp | |
mesh.cpp | |
instancing.cpp | |
bump.cpp | |
callback.cpp | |
update.cpp | |
hdr.cpp | |
font.cpp | |
fontsdf.cpp | |
lod.cpp | |
stencil.cpp | |
shadowvolumes.cpp | |
shadowmaps_simple.cpp | |
shadowmaps.cpp | |
drawstress.cpp | |
ibl.cpp | |
oit.cpp | |
nanovg.cpp | |
deferred.cpp | |
windows.cpp | |
main.cpp | |
vectordisplay.cpp | |
nbody.cpp | |
helloworld.c | |
occlusion.cpp | |
terrain.cpp | |
wireframe.cpp | |
debugdraw.cpp | |
picking.cpp | |
reflectiveshadowmap.cpp | |
particles.cpp | |
pom.cpp | |
mvs.cpp | |
dynamic.cpp | |
sky.cpp | |
gpudrivenrendering.cpp | |
bloom.cpp | |
Linking examples | |
Running post-build commands | |
Running asmjs finalize. | |
error: undefined symbol: _ZN2bx5Mutex4lockEv | |
warning: To disable errors for undefined symbols use `-s ERROR_ON_UNDEFINED_SYMBOLS=0` | |
error: undefined symbol: _ZN2bx5Mutex6unlockEv | |
error: undefined symbol: _ZN2bx5MutexC1Ev | |
error: undefined symbol: _ZN2bx6Thread3popEv | |
error: undefined symbol: _ZN2bx6Thread4initEPFiPS0_PvES2_jPKc | |
error: undefined symbol: _ZN2bx6Thread4pushEPv | |
error: undefined symbol: _ZN2bx6Thread8shutdownEv | |
error: undefined symbol: _ZN2bx6ThreadC1Ev | |
error: undefined symbol: _ZN2bx6ThreadD1Ev | |
error: undefined symbol: _ZN2bx9Semaphore4postEj | |
error: undefined symbol: _ZN2bx9Semaphore4waitEi | |
error: undefined symbol: _ZN2bx9SemaphoreC1Ev | |
error: undefined symbol: _ZN2bx9SemaphoreD1Ev | |
Error: Aborting compilation due to previous errors | |
ERROR:root:'D:/emsdk/node/8.9.1_64bit/bin/node.exe D:\emsdk\emscripten\1.38.15\src\compiler.js C:\Users\Matt\AppData\Local\Temp\tmpcanrjf.txt D:\emsdk\emscripten\1.38.15\src\library_pthread_stub.js' failed (1) | |
make[2]: *** [../../asmjs/bin/examplesDebug.bc] Error 1 | |
make[1]: *** [examples] Error 2 | |
make[1]: Leaving directory `/d/Github/bgfx_proj/bgfx/.build/projects/gmake-asmjs' | |
make: *** [asmjs-debug] Error 2 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment