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Karplus-Strong
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/* | |
Sort of string instrument simulation. I'm not sure where it's going to. | |
http://boxbase.org/sequencer/ | |
*/ | |
var hpi = Math.PI/2; | |
var pi = Math.PI; | |
var tau = Math.PI*2; | |
var sin = Math.sin; | |
var cos = Math.cos; | |
function dsp(t) { | |
var sum = 0; | |
for(var i = 0; i < midi.length; i++) { | |
var vo = midi[i]; | |
var freq = vo.freq; | |
var vel = vo.vel; | |
var y = 0.99; | |
var l = Math.floor(sampleRate/vo.freq); | |
var cut = 8000; | |
if (!vo.ready) { | |
vo.ready = true; | |
vo.sync = Sync(); | |
vo.ring = new RingBuffer(l); | |
vo.filt = new LowPass(); | |
for (var j = 0; j < l; j++) { | |
var a = j / sampleRate; | |
var k = noise(); | |
var q = vo.ring.last; | |
k = vo.filt(q*y, cut) + k; | |
vo.ring.push(k); | |
} | |
} | |
// var x = /*sin(t*tau*freq)noise()*/ * clamp(1 + vo.t - t, 0.5, 1); | |
// var x = sqr(t*tau*freq) * clamp(1 + vo.t - t, 0.5, 1); | |
var x = sin(t*tau*freq) * 0.0; | |
//var y = vo.ring.reduce(average, x); | |
var z = vo.ring.last; | |
x = vo.filt(z*y, cut) + x; | |
//x = vo.filt(x + y, freq/2); | |
//x = x + y*(0.5 + 0.4*saw(t*tau*freq)); | |
vo.ring.push(x); | |
sum += x; | |
//sum += vo.sync(tri(t*tau*freq*(2.0 + 1.95*tri(t*tau/100)) ), sqr(t*tau*freq)); | |
//sum += tri(freq*t*tau) * sqr((freq/4)*t*tau); | |
/* | |
if (midi[i].key < 70) | |
{ | |
sum += sqr((freq/8+0.001*usin(freq/8*10.0*t*tau))*t*tau) * 0.5 * vel * Math.exp(z); | |
} else if (midi[i].key > 80) | |
{ | |
sum += clamp(tri(freq*t*tau), -0.5, 0.5)*0.1; | |
} else | |
{ | |
sum += sqr(freq*t*tau + tri(freq*t*tau/100)) * 0.1; | |
} | |
*/ | |
} | |
return sum / 6; | |
} | |
function average(n, x) { | |
return (n+x) / 2; | |
} | |
function upol(x) { | |
return x * 0.5 + 0.5; | |
} | |
function bpol(x) { | |
return x * 2 - 1; | |
} | |
function usin(t) { | |
return sin(t) * 0.5 + 0.5; | |
} | |
function tri(x) { | |
return Math.abs(1 - ((x-hpi) % tau) / pi) * 2.0 - 1.0; | |
} | |
function saw(x) { | |
return 1 - ((x-hpi) % tau) / pi; | |
} | |
function sqr(x) { | |
return sin(x) > 0 ? 1 : -1; | |
} | |
function arp(ts, x, y, z) { | |
return Math.sin(x * Math.exp(-ts * y)) * Math.exp(-ts * z); | |
} | |
function clamp(x, mi, ma) { | |
return Math.max(mi, Math.min(ma, x)); | |
} | |
function noise() { | |
return Math.random() * 2 - 1; | |
} | |
/* | |
linear interpolation between samples | |
*/ | |
function mix(a, b, t) { | |
t = clamp(t, 0.0, 1.0); | |
var u = 1 - t; | |
return a*u + b*t; | |
} | |
function LP() { | |
var dout=0, din=0; | |
return function (x, cutoff) { | |
var rc = 1.0/(cutoff*2*tau); | |
var dt = 1.0/sampleRate; | |
var alpha = dt/(rc+dt); | |
dout = dout + alpha*(x - dout); | |
din = x; | |
return dout; | |
}; | |
} | |
function HP() { | |
var dout=0, din=0; | |
return function (x, cutoff) { | |
var rc = 1.0/(cutoff*2*tau); | |
var dt = 1.0/sampleRate; | |
var alpha = rc/(rc+dt); | |
dout = alpha*(dout + x - din); | |
din = x; | |
return dout; | |
}; | |
} | |
/* | |
supposed to reset the phase with an another signal | |
*/ | |
function Sync() { | |
var previous = 0; | |
var start = 0; | |
return function(signal, t) { | |
if ((previous < 0) && (signal >= 0)) { | |
start = t; | |
} | |
previous = signal; | |
return t - start; | |
}; | |
} | |
/* | |
butterworth filters, copied from http://basicsynth.com | |
*/ | |
var sqr2 = 1.414213562; | |
function LowPass() { | |
var dlyOut2 = 0, dlyOut1 = 0; | |
var dlyIn2 = 0, dlyIn1 = 0; | |
return function (x, cutoff_freq) { | |
var c = 1.0 / Math.tan((Math.PI / sampleRate) * cutoff_freq); | |
var c2 = c*c; | |
var csqr2 = sqr2 * c; | |
var d = c2 + csqr2 + 1; | |
var In0 = 1 / d; | |
var In1 = In0 + In0; | |
var In2 = In0; | |
var Out1 = (2 * (1 - c2)) / d; | |
var Out2 = (c2 - csqr2 + 1) / d; | |
var out = (In0 * x) | |
+ (In1 * dlyIn1) | |
+ (In2 * dlyIn2) | |
- (Out1 * dlyOut1) | |
- (Out2 * dlyOut2); | |
dlyOut2 = dlyOut1; dlyOut1 = out; | |
dlyIn2 = dlyIn1; dlyIn1 = x; | |
return out; | |
}; | |
} | |
function HighPass() { | |
var dlyOut2 = 0, dlyOut1 = 0; | |
var dlyIn2 = 0, dlyIn1 = 0; | |
return function (x, cutoff_freq) { | |
var c = Math.tan((Math.PI / sampleRate) * cutoff_freq); | |
var c2 = c*c; | |
var csqr2 = sqr2 * c; | |
var d = c2 + csqr2 + 1; | |
var In0 = 1 / d; | |
var In1 = -(In0 + In0); | |
var In2 = In0; | |
var Out1 = (2 * (c2 - 1)) / d; | |
var Out2 = (1 - csqr2 + c2) / d; | |
var out = (In0 * x) | |
+ (In1 * dlyIn1) | |
+ (In2 * dlyIn2) | |
- (Out1 * dlyOut1) | |
- (Out2 * dlyOut2); | |
dlyOut2 = dlyOut1; dlyOut1 = out; | |
dlyIn2 = dlyIn1; dlyIn1 = x; | |
return out; | |
}; | |
} | |
function BandPass() { | |
var dlyOut2 = 0, dlyOut1 = 0; | |
var dlyIn2 = 0, dlyIn1 = 0; | |
return function (x, cutoff_freq) { | |
var c = 1 / Math.tan((Math.PI / sampleRate) * cutoff_freq); | |
var d = 1 + c; | |
var In0 = 1 / d; | |
var In1 = 0; | |
var In2 = -In0; | |
var Out1 = (-c*2*Math.cos(2*Math.PI*cutoff_freq/sampleRate)) / d; | |
var Out2 = (c - 1) / d; | |
var out = (In0 * x) | |
+ (In1 * dlyIn1) | |
+ (In2 * dlyIn2) | |
- (Out1 * dlyOut1) | |
- (Out2 * dlyOut2); | |
dlyOut2 = dlyOut1; dlyOut1 = out; | |
dlyIn2 = dlyIn1; dlyIn1 = x; | |
return out; | |
}; | |
} | |
function RingBuffer(length){ | |
this.array = new Float32Array(length); | |
this.length = length; | |
this.pos = 0; | |
this.last = 0; | |
this.first = 0; | |
} | |
RingBuffer.prototype.push = function(el){ | |
this.last = this.array[this.pos]; | |
this.first = el; | |
this.array[this.pos++] = el; | |
if (this.pos === this.length) { | |
this.pos = 0; | |
} | |
}; | |
RingBuffer.prototype.forEach = function(fn){ | |
var i = this.pos; | |
for (; i < this.length; i++) { | |
fn(this.array[i]); | |
} | |
if (this.pos > 0) { | |
for (i = 0; i < this.pos; i++) { | |
fn(this.array[i]); | |
} | |
} | |
}; | |
RingBuffer.prototype.reduce = function(fn, val){ | |
val = val || 0; | |
this.forEach(function(el){ | |
val = fn(val, el); | |
}); | |
return val; | |
}; |
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