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@chenillen
Created December 9, 2014 04:27
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{
//// Bezier 2 Drawing
UIBezierPath* bezier2Path = UIBezierPath.bezierPath;
[bezier2Path moveToPoint: CGPointMake(97.5, 68.12)];
[bezier2Path addCurveToPoint: CGPointMake(93.5, 83.12) controlPoint1: CGPointMake(97.5, 68.12) controlPoint2: CGPointMake(99.79, 80.7)];
[bezier2Path addCurveToPoint: CGPointMake(108.5, 74.12) controlPoint1: CGPointMake(87.21, 85.54) controlPoint2: CGPointMake(105.36, 86.23)];
[UIColor.darkGrayColor setStroke];
bezier2Path.lineWidth = 1;
[bezier2Path stroke];
//// Bezier 3 Drawing
UIBezierPath* bezier3Path = UIBezierPath.bezierPath;
[bezier3Path moveToPoint: CGPointMake(107.5, 74.12)];
[bezier3Path addCurveToPoint: CGPointMake(104.5, 87.12) controlPoint1: CGPointMake(107.5, 74.12) controlPoint2: CGPointMake(109.8, 83.36)];
[bezier3Path addCurveToPoint: CGPointMake(117.5, 77.12) controlPoint1: CGPointMake(99.2, 90.88) controlPoint2: CGPointMake(120.15, 86.14)];
[UIColor.darkGrayColor setStroke];
bezier3Path.lineWidth = 1;
[bezier3Path stroke];
//// Bezier 4 Drawing
UIBezierPath* bezier4Path = UIBezierPath.bezierPath;
[bezier4Path moveToPoint: CGPointMake(135.5, 67.12)];
[bezier4Path addCurveToPoint: CGPointMake(140.5, 83.12) controlPoint1: CGPointMake(135.5, 67.12) controlPoint2: CGPointMake(135.29, 83.12)];
[bezier4Path addCurveToPoint: CGPointMake(127.5, 72.12) controlPoint1: CGPointMake(145.71, 83.12) controlPoint2: CGPointMake(131.84, 89.77)];
[UIColor.grayColor setStroke];
bezier4Path.lineWidth = 1;
[bezier4Path stroke];
//// Bezier 5 Drawing
UIBezierPath* bezier5Path = UIBezierPath.bezierPath;
[bezier5Path moveToPoint: CGPointMake(128.5, 73.12)];
[bezier5Path addCurveToPoint: CGPointMake(131.5, 87.12) controlPoint1: CGPointMake(128.5, 73.12) controlPoint2: CGPointMake(126.5, 83.12)];
[bezier5Path addCurveToPoint: CGPointMake(117.5, 76.12) controlPoint1: CGPointMake(136.5, 91.12) controlPoint2: CGPointMake(117.5, 86.12)];
[UIColor.grayColor setStroke];
bezier5Path.lineWidth = 1;
[bezier5Path stroke];
//// Oval Drawing
UIBezierPath* ovalPath = [UIBezierPath bezierPathWithOvalInRect: CGRectMake(99, 47, 5, 5)];
[UIColor.grayColor setFill];
[ovalPath fill];
}
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