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@chibaye
Created July 24, 2019 10:25
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ThreeJS Canvas Particle Waves
// GO HERE => https://github.com/mrdoob/three.js/blob/master/examples/canvas_particles_waves.html
const SEPARATION = 100, AMOUNTX = 50, AMOUNTY = 50;
let container, stats;
let camera, scene, renderer;
let particles, particle, count = 0;
let mouseX = 0, mouseY = 0;
let windowHalfX = window.innerWidth / 2;
let windowHalfY = window.innerHeight / 2;
function init() {
container = document.createElement( 'div' );
document.body.appendChild(container);
camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.z = 1000; // Good var to change
scene = new THREE.Scene();
particles = new Array();
var PI2 = Math.PI * 2;
var geometry = new THREE.Geometry();
var material = new THREE.SpriteCanvasMaterial({
color: 0xffffff,
program: function ( context ) {
context.beginPath();
context.arc( 0, 0, 0.4, 0, PI2, true );
context.fill();
}
});
var i = 0;
for ( var ix = 0; ix < AMOUNTX; ix ++ ) {
for ( var iy = 0; iy < AMOUNTY; iy ++ ) {
particle = particles[ i ++ ] = new THREE.Sprite( material );
particle.position.x = ix * SEPARATION - ( ( AMOUNTX * SEPARATION ) / 2 );
particle.position.z = iy * SEPARATION - ( ( AMOUNTY * SEPARATION ) / 2 );
scene.add(particle);
if (i > 0) {
geometry.vertices.push( particle.position );
}
}
}
// var line = new THREE.Line(geometry, new THREE.LineBasicMaterial({
// color: 0xffffff,
// opacity: 0.5,
// linewidth: 4
// }));
// scene.add( line );
renderer = new THREE.CanvasRenderer();
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
container.appendChild(renderer.domElement);
stats = new Stats();
container.appendChild( stats.dom );
document.addEventListener( 'mousemove', onDocumentMouseMove, false );
document.addEventListener( 'touchstart', onDocumentTouchStart, false );
document.addEventListener( 'touchmove', onDocumentTouchMove, false );
//
window.addEventListener( 'resize', onWindowResize, false );
}
function onWindowResize() {
windowHalfX = window.innerWidth / 2;
windowHalfY = window.innerHeight / 2;
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function onDocumentMouseMove(event) {
mouseX = event.clientX - windowHalfX;
mouseY = event.clientY - windowHalfY;
}
function onDocumentTouchStart(event) {
if (event.touches.length === 1) {
event.preventDefault();
mouseX = event.touches[ 0 ].pageX - windowHalfX;
mouseY = event.touches[ 0 ].pageY - windowHalfY;
}
}
function onDocumentTouchMove( event ) {
if (event.touches.length === 1) {
event.preventDefault();
mouseX = event.touches[ 0 ].pageX - windowHalfX;
mouseY = event.touches[ 0 ].pageY - windowHalfY;
}
}
function animate() {
requestAnimationFrame( animate );
render();
stats.update();
}
function render() {
renderer.setClearColor( 0x07074e, 1);
camera.position.x += ( mouseX - camera.position.x ) * .05;
camera.position.y += ( - mouseY - camera.position.y ) * .05;
camera.lookAt( scene.position );
var i = 0;
for (var ix = 0; ix < AMOUNTX; ix++) {
for (var iy = 0; iy < AMOUNTY; iy++) {
particle = particles[i++];
particle.position.y = (Math.sin((ix + count) * 0.3) * 50) + (Math.sin((iy + count) * 0.5) * 50);
particle.scale.x = particle.scale.y = (Math.sin((ix + count) * 0.3) + 1) * 4 + (Math.sin((iy + count) * 0.5) + 1) * 4;
}
}
renderer.render(scene, camera);
count += 0.1;
}
init();
animate();
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/86/three.min.js"></script>
<script src="https://codepen.io/mweslander/pen/OxamJj"></script>
<script src="https://codepen.io/mweslander/pen/LzXWOo"></script>
<script src="https://codepen.io/mweslander/pen/JreWMV"></script>
body {
background-color: #07074e;
margin: 0px;
overflow: hidden;
}
a {
color:#0078ff;
}
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