This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// ARCaptureRenderTarget.h | |
// | |
// Created by Shyngys Kassymov on 18.05.17. | |
// | |
#import <KudanAR/KudanAR.h> | |
#import <AVFoundation/AVFoundation.h> | |
@interface ARCaptureRenderTarget : ARRenderTarget { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#import "ARCaptureRenderTarget.h" | |
#import <CoreVideo/CoreVideo.h> | |
#import <AVFoundation/AVFoundation.h> | |
#include <OpenGLES/ES2/gl.h> | |
#include <OpenGLES/ES2/glext.h> | |
#include <OpenGLES/ES3/gl.h> | |
#include <OpenGLES/ES3/glext.h> | |
@implementation ARCaptureRenderTarget { | |
CVOpenGLESTextureCacheRef cvTextureCache; |