d1 $ sound "bd:20 [glitch:6 [glitch:4 glitch:3]] [~ bd:20] hc"
d1 $ sound "bd*2 [cp*2 hc*4]"
d1 $ sound "[bd [cp hc]*2]/2 [bd [hc bd]/2]*2"
d1 $ sound "[glitch:6*10, hc*5]"
d1 $ sound "{bd cp, bass glitch hc}"
d1
$ slow 2.0
$ sound "bd*10 [cp*2 hc*3]"
d1
$ rev
$ sound "bd*3 [cp*2 hc*3]"
d1
$ every 4 (0.25 ~>)
$ sound "bd*3 [cp*2 hc*3]"
d1
$ iter 4
$ sound "bd*3 [cp*2 hc*3]"
d1
$ every 4 (fast 2)
$ sound "bd*3 [cp*2 hc*3]"
d1
$ whenmod 8 6 (fast 2)
$ sound "bd*3 [cp*2 hc*3]"
d1
$ sometimesBy 0.2 (fast 2)
$ sound "bd*3 [cp*2 hc*3]"
d1
$ sound "bd*3 [cp*2 hc*3]"
# gain "1.5 [1.0 0.8]"
# pan "0.5 [0.1 0.9]"
# delay "0.5"
# delaytime "0.125"
# delayfeedback "0.7"
# lpf "800 8000 800 15000"
# resonance "0.1 0.3 0.2 0.4"
# shape "0.7"
# vowel "u"