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@chrisdhanaraj
Created July 16, 2019 19:28
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Generated by XState Viz: https://xstate.js.org/viz
// Available variables:
// - Machine
// - interpret
// - assign
// - send
// - sendParent
// - spawn
// - raise
// - actions
// - XState (all XState exports)
// const fetchMachine = Machine({
// id: 'fetch',
// initial: 'idle',
// context: {
// retries: 0
// },
// states: {
// idle: {
// on: {
// FETCH: 'loading'
// }
// },
// loading: {
// on: {
// RESOLVE: 'success',
// REJECT: 'failure'
// }
// },
// success: {
// type: 'final',
// },
// failure: {
// on: {
// RETRY: {
// target: 'loading',
// actions: assign({
// retries: (context, event) => context.retries + 1
// })
// }
// }
// }
// }
// });
const facetMachine = Machine({
id: 'facet',
initial: 'idle',
context: {
facets: {}
},
states: {
idle: {
on: {
FETCH: 'fetching'
}
},
fetching: {
on: {
SUCCESS: 'success',
FAILURE: 'failure'
}
}
}
});
const searchMachine = Machine({
id: 'search',
initial: 'idle',
context: {
selectedItems: {}
},
states: {
idle: {
on: {
ADD_ITEM: 'active',
SET_ITEM: 'active'
}
},
active: {
facetMachine,
on: {
ADD_ITEM: 'active',
SET_ITEM: 'active',
REMOVE_ITEM: 'active'
}
}
}
})
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