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April 14, 2022 15:28
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import SwiftUI | |
extension CGPoint { | |
static func *(lhs: Self, rhs: CGFloat) -> Self { | |
.init(x: lhs.x * rhs, y: lhs.y * rhs) | |
} | |
} | |
// Idea: https://www.framer.com/showcase/project/lo2Qka8jtPXrjzZaPZdB/ | |
struct MoveToModifier: ViewModifier & Animatable { | |
init(offset: CGFloat, active: Bool) { | |
self.offset = offset | |
self.progress = active ? 1 : 0 | |
} | |
var offset: CGFloat = .zero | |
var maxYOffset: CGFloat = 40 | |
var progress: CGFloat | |
var animatableData: CGFloat { | |
get { progress } | |
set { progress = newValue } | |
} | |
func body(content: Content) -> some View { | |
let amount = sin(.pi * progress) * maxYOffset | |
content.offset(x: offset * progress, y: amount) | |
} | |
} | |
struct StarButton: View { | |
@State var selected = false | |
@ViewBuilder var body: some View { | |
let moveTo = AnyTransition.modifier(active: MoveToModifier(offset: 70, active: true), identity: MoveToModifier(offset: 70, active: false)) | |
let star = AnyTransition.asymmetric(insertion: .identity, removal: moveTo).combined(with: .opacity) | |
HStack { | |
if !selected { | |
Image(systemName: "star") | |
.symbolRenderingMode(.multicolor) | |
.symbolVariant(.fill) | |
.transition(star) | |
} | |
Text(selected ? "Starred" : "Star") | |
Divider() | |
.frame(idealHeight: 10) | |
Text(selected ? "39" : "38") | |
.monospacedDigit() | |
.id(selected) | |
.transition(.scale(scale: 0).combined(with: .opacity)) | |
} | |
.frame(width: 100) | |
.animation(.default.speed(0.5), value: selected) | |
.foregroundColor(.primary) | |
.padding() | |
.background( | |
RoundedRectangle(cornerRadius: 5) | |
.fill(Color.init(white: 0.87)) | |
.shadow(color: .gray.opacity(0.3), radius: 5, x: 5, y: 5) | |
) | |
.contentShape(RoundedRectangle(cornerRadius: 5)) | |
.onTapGesture { | |
selected.toggle() | |
} | |
} | |
} | |
struct ContentView: View { | |
var body: some View { | |
StarButton() | |
.fixedSize() | |
.padding(100) | |
.background(Color.white) | |
.frame(maxWidth: .infinity, maxHeight: .infinity) | |
.preferredColorScheme(.light) | |
} | |
} | |
struct ContentView_Previews: PreviewProvider { | |
static var previews: some View { | |
ContentView() | |
} | |
} |
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