Created
April 26, 2015 23:32
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<style> | |
body { | |
margin: 0; | |
background: #111; | |
min-width: 960px; | |
} | |
</style> | |
<body> | |
<script src="http://d3js.org/d3.v3.min.js"></script> | |
<script> | |
var config = { | |
iteration: 0, | |
canvas: { | |
width: Math.max(960, innerWidth), | |
height: Math.max(500, innerHeight) | |
}, | |
circle: { | |
radius: 500, | |
duration: 1000, | |
lineWidth: 2, | |
ease: function (t) { | |
var n = 1 / 2; | |
return Math.abs(Math.sin(t * Math.PI)); | |
}, | |
wiggle: 0 | |
}, | |
color: { | |
hue: function (iteration) { | |
return 6 * iteration % 360; | |
}, | |
saturation: 1, | |
lightness: 0.5, | |
compositeType: 'lighter' | |
}, | |
}; | |
var x1 = config.canvas.width / 2; | |
var y1 = config.canvas.height / 2; | |
console.log(y1) | |
var x0 = x1; | |
var y0 = y1; | |
var tao = 2 * Math.PI; | |
var canvas = d3.select("body").append("canvas") | |
.attr("width", config.canvas.width) | |
.attr("height", config.canvas.height) | |
.on("ontouchstart" in document ? "touchmove" : "mousemove", move); | |
var context = canvas.node().getContext("2d"); | |
context.globalCompositeOperation = config.compositeType; | |
context.lineWidth = config.circle.lineWidth; | |
d3.timer(function() { | |
context.clearRect(0, 0, config.canvas.width, config.canvas.height); | |
var color = d3.hsl( | |
config.color.hue(config.iteration), | |
config.color.saturation, | |
config.color.lightness | |
).rgb(); | |
var x = x0 += (x1 - x0) * 0.1; | |
var y = y0 += (y1 - y0) * 0.1; | |
d3.select({}).transition() | |
.duration(config.circle.duration) | |
.ease(config.circle.ease) | |
.tween("circle", function() { | |
return function(t) { | |
// t is what percent of the easing is done | |
context.strokeStyle = "rgba(" + color.r + "," + color.g + "," + color.b + "," + (1 - t) + ")"; | |
context.beginPath(); | |
context.arc(x, y, config.circle.radius * t, 0, tao); | |
context.stroke(); | |
}; | |
}); | |
config.iteration++; | |
}); | |
function move() { | |
var mouse = d3.mouse(this); | |
x1 = mouse[0]; | |
y1 = mouse[1]; | |
d3.event.preventDefault(); | |
} | |
</script> |
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