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@christophberger
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Code snippet from github.com/appliedgo/tui: gocui
func runGocui() {
// Create a new GUI.
g, err := c.NewGui(c.OutputNormal)
if err != nil {
log.Println("Failed to create a GUI:", err)
return
}
defer g.Close()
// Activate the cursor for the current view.
g.Cursor = true
// The GUI object wants to know how to manage the layout.
// Unlike `termui`, `gocui` does not use
// a grid layout. Instead, it relies on a custom layout handler function
// to manage the layout.
// Here we set the layout manager to a function named `layout`
// that is defined further down.
g.SetManagerFunc(layout)
// Bind the `quit` handler function (also defined further down) to Ctrl-C,
// so that we can leave the application at any time.
err = g.SetKeybinding("", c.KeyCtrlC, c.ModNone, quit)
if err != nil {
log.Println("Could not set key binding:", err)
return
}
// Now let's define the views.
// The terminal's width and height are needed for layout calculations.
tw, th := g.Size()
// First, create the list view.
lv, err := g.SetView("list", 0, 0, lw, th-1)
// ErrUnknownView is not a real error condition.
// It just says that the view did not exist before and needs initialization.
if err != nil && err != c.ErrUnknownView {
log.Println("Failed to create main view:", err)
return
}
lv.Title = "List"
lv.FgColor = c.ColorCyan
// Then the output view.
ov, err := g.SetView("output", lw+1, 0, tw-1, th-ih-1)
if err != nil && err != c.ErrUnknownView {
log.Println("Failed to create output view:", err)
return
}
ov.Title = "Output"
ov.FgColor = c.ColorGreen
// Let the view scroll if the output exceeds the visible area.
ov.Autoscroll = true
_, err = fmt.Fprintln(ov, "Press Ctrl-c to quit")
if err != nil {
log.Println("Failed to print into output view:", err)
}
// And finally the input view.
iv, err := g.SetView("input", lw+1, th-ih, tw-1, th-1)
if err != nil && err != c.ErrUnknownView {
log.Println("Failed to create input view:", err)
return
}
iv.Title = "Input"
iv.FgColor = c.ColorYellow
// The input view shall be editable.
iv.Editable = true
err = iv.SetCursor(0, 0)
if err != nil {
log.Println("Failed to set cursor:", err)
return
}
// Make the enter key copy the input to the output.
err = g.SetKeybinding("input", c.KeyEnter, c.ModNone, func(g *c.Gui, iv *c.View) error {
// We want to read the view's buffer from the beginning.
iv.Rewind()
// Get the output view via its name.
ov, e := g.View("output")
if e != nil {
log.Println("Cannot get output view:", e)
return e
}
// Thanks to views being an io.Writer, we can simply Fprint to a view.
_, e = fmt.Fprint(ov, iv.Buffer())
if e != nil {
log.Println("Cannot print to output view:", e)
}
// Clear the input view
iv.Clear()
// Put the cursor back to the start.
e = iv.SetCursor(0, 0)
if e != nil {
log.Println("Failed to set cursor:", e)
}
return e
})
if err != nil {
log.Println("Cannot bind the enter key:", err)
}
// Fill the list view.
for _, s := range listItems {
// Again, we can simply Fprint to a view.
_, err = fmt.Fprintln(lv, s)
if err != nil {
log.Println("Error writing to the list view:", err)
return
}
}
// Set the focus to the input view.
_, err = g.SetCurrentView("input")
if err != nil {
log.Println("Cannot set focus to input view:", err)
}
// Start the main loop.
err = g.MainLoop()
log.Println("Main loop has finished:", err)
}
// The layout handler calculates all sizes depending
// on the current terminal size.
func layout(g *c.Gui) error {
// Get the current terminal size.
tw, th := g.Size()
// Update the views according to the new terminal size.
_, err := g.SetView("list", 0, 0, lw, th-1)
if err != nil {
return errors.Wrap(err, "Cannot update list view")
}
_, err = g.SetView("output", lw+1, 0, tw-1, th-ih-1)
if err != nil {
return errors.Wrap(err, "Cannot update output view")
}
_, err = g.SetView("input", lw+1, th-ih, tw-1, th-1)
if err != nil {
return errors.Wrap(err, "Cannot update input view.")
}
return nil
}
// `quit` is a handler that gets bound to Ctrl-C.
// It signals the main loop to exit.
func quit(g *c.Gui, v *c.View) error {
return c.ErrQuit
}
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