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<input type="file" name="files[]" multiple directory webkitdirectory mozdirectory> |
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using UnityEngine; | |
using UnityEngine.InputSystem; | |
public class PlayerInputManagerHelper : MonoBehaviour | |
{ | |
public GameObject redBoxerPrefab; | |
public GameObject blueBoxerPrefab; | |
public GameEvent onRedPlayerJoin; | |
public GameEvent onBluePlayerJoin; |
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import android.content.Context; | |
import android.graphics.drawable.Drawable; | |
import android.os.Parcel; | |
import android.os.Parcelable; | |
import android.util.AttributeSet; | |
import android.view.MotionEvent; | |
import android.view.View; | |
import android.view.ViewGroup; | |
import android.widget.Checkable; | |
import android.widget.LinearLayout; |
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import android.content.Context; | |
import android.util.AttributeSet; | |
import android.view.GestureDetector; | |
import android.view.MotionEvent; | |
import android.view.ViewConfiguration; | |
import android.widget.LinearLayout; | |
public class SwipeLinearLayout extends LinearLayout { | |
private GestureDetector gestureDetector; | |
private OnSwipeListener listener; |
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import android.os.SystemClock; | |
import android.support.v4.util.LruCache; | |
import java.util.HashMap; | |
import java.util.Map; | |
/** | |
* An Lru Cache that allows entries to expire after | |
* a period of time. Items are evicted based on a combination | |
* of time, and usage. Adding items past the {@code maxSize} |
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#!/bin/bash | |
# Script adb+ | |
# Usage | |
# You can run any command adb provides on all your currently connected devices | |
# ./adb+ <command> is the equivalent of ./adb -s <serial number> <command> | |
# | |
# Examples | |
# ./adb+ version | |
# ./adb+ install apidemo.apk | |
# ./adb+ uninstall com.example.android.apis |
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