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@ckaotik
ckaotik / numeration.lua
Created November 9, 2014 02:22
Cecile_MeterOverlay
local addonName, Engine = ...
----------------------------------------------------------------------------------------------------
-- Numeration module
--
if not IsAddOnLoaded("Numeration") then return; end
local mod = Engine.AddOn:NewModule("Numeration")
local debug = Engine.AddOn:GetModule("debug")
-- toggle window
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>comment</key>
<string>WoW Lua Syntax Highlighting.</string>
<key>fileTypes</key>
<array>
<string>lua</string>
</array>
@ckaotik
ckaotik / Auctionator.lua
Created October 1, 2011 10:11
Some smaller Feature Updates for Auctionator (WoW Addon)
--[[ Feature: Show seller name in auction results (Part 3: Save my characters to database to recognize them later)
insert around line 899: ]]--
AUCTIONATOR_TOONS[playerName].realm = GetRealmName();
--[[ Feature: Show seller name in auction results (Part 4: Set up the place to show seller information)
insert around line 3531 and 3653: ]]--
local lineEntry_sellerName = _G["AuctionatorEntry"..line.."_SellerName"];
lineEntry_sellerName:SetText("");
--[[ Feature: Show seller name in auction results (Part 5: Show the seller name)