This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
local addonName, Engine = ... | |
---------------------------------------------------------------------------------------------------- | |
-- Numeration module | |
-- | |
if not IsAddOnLoaded("Numeration") then return; end | |
local mod = Engine.AddOn:NewModule("Numeration") | |
local debug = Engine.AddOn:GetModule("debug") | |
-- toggle window |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="UTF-8"?> | |
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
<plist version="1.0"> | |
<dict> | |
<key>comment</key> | |
<string>WoW Lua Syntax Highlighting.</string> | |
<key>fileTypes</key> | |
<array> | |
<string>lua</string> | |
</array> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
--[[ Feature: Show seller name in auction results (Part 3: Save my characters to database to recognize them later) | |
insert around line 899: ]]-- | |
AUCTIONATOR_TOONS[playerName].realm = GetRealmName(); | |
--[[ Feature: Show seller name in auction results (Part 4: Set up the place to show seller information) | |
insert around line 3531 and 3653: ]]-- | |
local lineEntry_sellerName = _G["AuctionatorEntry"..line.."_SellerName"]; | |
lineEntry_sellerName:SetText(""); | |
--[[ Feature: Show seller name in auction results (Part 5: Show the seller name) |