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Created April 13, 2021 08:56
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The Binding of Isaac Repentance crash specific to 4.0.2
======================
Proton: 1617809035 proton-6.3-2
SteamGameId: 250900
Command: ['/home/arno/.local/share/Steam/steamapps/common/The Binding of Isaac Rebirth/isaac-ng.exe']
Options: {'noesync', 'forcelgadd'}
SteamLinuxRuntime: v0.20210309.0-0-gb38a1fb
pressure-vessel: 0.20210305.0+srt1 scout 0.20210309.0
soldier: 0.20210309.0 soldier 0.20210309.0
======================
ERROR: ld.so: object '/home/arno/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/arno/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
ERROR: ld.so: object '/home/arno/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/arno/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/arno/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/arno/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/arno/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/arno/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 250900
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197977529648 [API loaded no]
00c8:err:steam:initialize_vr_data Could not load libopenvr_api.so.
ERROR: ld.so: object '/home/arno/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
0114:warn:debugstr:OutputDebugStringA "[S_API] SteamAPI_Init(): Loaded 'C:\\Program Files (x86)\\Steam\\steamclient.dll' OK.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - timeBeginPeriod( 1 )\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - OpenGL version 4.6.0 NVIDIA 460.67\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - GLSL version 4.60 NVIDIA\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Framebuffer ID: 1\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Renderbuffer ID: 1 size 1024x1024\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initializing theoraplayer with theora support.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initializing Theoraplayer Video Playback Library (2.0)\n - libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)\n - libvorbis version: Xiph.Org libVorbis 1.3.4\n------------------------------------\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Changing number of worker threads to: 1\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Running Lua Script: resources/scripts/enums.lua\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 589 KB and 257 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Running Lua Script: resources/scripts/main.lua\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 435 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Binding of Isaac: Repentance v1.06.J796\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - load archives: 6002 milliseconds\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize ColorOffset Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Pixelation Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Bloom Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Color Correction Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize HQ4X Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Shockwave Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize OldTV Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Water Surface Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Water Surface V2 Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Hallucination Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Colormod Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Color Offset Champion Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Background Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Water Overlay Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Color Offset Dogma Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Color Offset Gold Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Dizzy Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Heat Wave Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialize Mirror Shader\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - preload anm2: 92 milliseconds\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Viewport: 960x540\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Framebuffer Width: 960 \n Render Width: 960 \n Window Width: 960 \n Multiplier: 2.250010 \n DP per point: 1.000000 \n Point Scale: 2.000000 \n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Viewport: 1920x1080\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Renderbuffer ID: 1 size 2048x2048\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Framebuffer Width: 1920 \n Render Width: 1920 \n Window Width: 1920 \n Multiplier: 4.500010 \n DP per point: 1.000000 \n Point Scale: 4.000000 \n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - HQX4 size: 1920x1080\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - playing cutscene 1 (Intro).\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Framebuffer Width: 960 \n Render Width: 960 \n Window Width: 960 \n Multiplier: 0.500000 \n DP per point: 1.000000 \n Point Scale: 2.000000 \n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Framebuffer Width: 1920 \n Render Width: 1920 \n Window Width: 1920 \n Multiplier: 0.250000 \n DP per point: 1.000000 \n Point Scale: 4.000000 \n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Framebuffer Width: 1920 \n Render Width: 1920 \n Window Width: 1920 \n Multiplier: 0.222222 \n DP per point: 1.000000 \n Point Scale: 4.500000 \n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - HQX4 size: 1920x1080\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Viewport: 1920x1080\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Framebuffer Width: 1920 \n Render Width: 1920 \n Window Width: 1920 \n Multiplier: 4.500010 \n DP per point: 1.000000 \n Point Scale: 4.000000 \n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - HQX4 size: 1920x1080\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Manager preCrossfade\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Manager Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Title Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Save Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu_Save Pre Prompt init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu_Save loading slot drawings\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Save Reset\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading PersistentData 1 from SteamCloud!\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - read checksum: fd350464, generated checksum: fd350464\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Achievements\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Achievements\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Level Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Level Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Collectibles\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Collectibles\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Mini Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Mini Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Challenge Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Challenge Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Cutscene Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Cutscene Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading GameSettings\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading GameSettings\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Special Seed Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Special Seed Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Bestiary Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Bestiary Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading GameState 1 from SteamCloud!\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - GameState Version Loaded: 137\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading PersistentData 2 from SteamCloud!\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - read checksum: 122f49a0, generated checksum: 122f49a0\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Achievements\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Achievements\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Level Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Level Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Collectibles\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Collectibles\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Mini Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Mini Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Challenge Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Challenge Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Cutscene Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Cutscene Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading GameSettings\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading GameSettings\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Special Seed Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Special Seed Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading GameState 2 from SteamCloud!\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State detected.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading PersistentData 3 from SteamCloud!\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - read checksum: 122f49a0, generated checksum: 122f49a0\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Achievements\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Achievements\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Level Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Level Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Collectibles\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Collectibles\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Mini Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Mini Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Challenge Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Challenge Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Cutscene Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Cutscene Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading GameSettings\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading GameSettings\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Special Seed Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Special Seed Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading GameState 3 from SteamCloud!\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SteamCloud could not find or open rep_gamestate3.dat. No Game State detected.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Game Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Daily Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Character Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu SpecialSeed Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Challenge Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Collection Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Stats Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Mods Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Options Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Controller Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Key Config Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Cutscene Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Bestiary Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Menu Custom Challenge Init\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading PersistentData 1 from SteamCloud!\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - read checksum: 039fe673, generated checksum: 039fe673\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Achievements\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Achievements\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Level Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Level Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Collectibles\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Collectibles\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Mini Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Mini Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Bosses\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Challenge Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Challenge Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Cutscene Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Cutscene Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading GameSettings\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading GameSettings\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Special Seed Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Special Seed Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Reading Bestiary Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Done Reading Bestiary Counters\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Loading GameState 1 from SteamCloud!\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - GameState Version Loaded: 137\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialized player with Variant 0 and Subtype 7\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Preload sound 0.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - RNG Start Seed: LEFJ B0YN (1592131367)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Adding costume for 11 () which was added before and never removed.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - delete 0 generated rooms.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - allocate 1237 rooms.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - [RoomConfig] load stage 5: Catacombs (mode 0)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - allocate 1080 rooms.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - [RoomConfig] load stage 13: ??? (mode 0)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - allocate 30 rooms.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.2(Start Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 4281098774\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - music stopped playing\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.273(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3672736221\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(89), Variant(0), Pos(240.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(89), Variant(0), Pos(280.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(89), Variant(0), Pos(320.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(89), Variant(0), Pos(360.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(89), Variant(0), Pos(400.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/catacombs layer.ogg\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/catacombs.ogg\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.2(Start Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 4281098774\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 11.17()\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 1568520313\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - item taken without exchange\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - item queue flush\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Adding collectible 355 (Mom's Pearls) to player 0 (Azazel)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 0 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - deathspawn_boss, color idx -1\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Boss 29 added to SaveState\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 0 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - deathspawn_boss, color idx -1\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Boss 28 added to SaveState\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.2(Start Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 4281098774\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.273(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3672736221\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.72()\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 2944596280\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(86), Variant(0), Pos(80.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(14), Variant(1), Pos(360.00,240.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(14), Variant(1), Pos(280.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(86), Variant(0), Pos(560.00,400.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/catacombs layer.ogg\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/catacombs.ogg\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.117()\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 2446094458\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(39), Variant(2), Pos(520.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(39), Variant(2), Pos(400.00,200.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(39), Variant(2), Pos(240.00,360.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(39), Variant(2), Pos(120.00,400.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Game Over. Killed by (39.22) spawned by (39.2) damage flags (0)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - CPU time spent on enemy queries: 0.03 seconds.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Setting PersistentGameData ReadOnly to False\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - RNG Start Seed: RN70 FRLD (1960058176)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Initialized player with Variant 0 and Subtype 7\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2525449593\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - delete 0 generated rooms.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - [RoomConfig] load stage 3: Burning Basement (mode 0)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - allocate 1250 rooms.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - generate...\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - place_room: shape 6\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - 8 rooms in 4 loops\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - placing rooms...\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Map Generated in 1 Loops\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - CURRENT ROOM INDEX 84 0255fb24\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.2(Start Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 1868780587\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 4.3()\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 1980640772\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/afterbirth/burning basement loop.ogg\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - item taken without exchange\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - item queue flush\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Adding collectible 352 (Glass Cannon) to player 0 (Azazel)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - music stopped playing\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.2(Start Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 1868780587\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.217(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 927340916\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.206(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3806745460\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(222), Variant(0), Pos(80.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(222), Variant(0), Pos(560.00,400.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
ERROR: ld.so: object '/home/arno/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 2.4()\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3655958237\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.206(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3806745460\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.217(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 927340916\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/afterbirth/burning basement loop.ogg\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.2(Start Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 1868780587\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 10.4( (copy))\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3257241638\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(10), Pos(280.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(10), Pos(360.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.2(Start Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 1868780587\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.217(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 927340916\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.206(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3806745460\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.239(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 858206442\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(244), Variant(0), Pos(280.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(244), Variant(0), Pos(360.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 5.5165(Baby Plum)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3009060478\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(908), Variant(0), Pos(320.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Removing voided collectible 352 (Glass Cannon) from player 0 (Azazel)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Adding collectible 474 (Broken Glass Cannon) to player 0 (Azazel)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 0 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - deathspawn_boss, color idx -1\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Boss 84 added to SaveState\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - item taken without exchange\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - item queue flush\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Adding collectible 195 (Mom's Coin Purse) to player 0 (Azazel)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - music stopped playing\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/the calm.ogg\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 4015498401\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - delete 0 generated rooms.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - generate...\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - place_room: shape 8\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - place_room: shape 9\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - place_room: shape 6\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - place_room: shape 4\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - 11 rooms in 6 loops\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - not enough dead ends, trying to make new one\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - not enough dead ends, trying to make new one\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - placing rooms...\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Map Generated in 1 Loops\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - CURRENT ROOM INDEX 84 0255fb24\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.2(Start Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 1926603926\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/afterbirth/burning basement loop.ogg\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.791(New Room (copy))\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 2175880662\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(256), Variant(0), Pos(120.00,200.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(256), Variant(0), Pos(1040.00,200.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(281), Variant(0), Pos(160.00,240.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(281), Variant(0), Pos(1000.00,240.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(281), Variant(0), Pos(160.00,600.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(281), Variant(0), Pos(1000.00,600.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(256), Variant(0), Pos(120.00,640.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(256), Variant(0), Pos(1040.00,640.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 4.11()\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3092565817\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - item taken without exchange\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - item queue flush\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Adding collectible 201 (Iron Bar) to player 0 (Azazel)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.791(New Room (copy))\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 2175880662\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - music stopped playing\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.239(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 2743414286\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(244), Variant(0), Pos(280.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(244), Variant(0), Pos(360.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Removing voided collectible 474 (Broken Glass Cannon) from player 0 (Azazel)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Adding collectible 352 (Glass Cannon) to player 0 (Azazel)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.100()\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 922702169\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.239(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 2743414286\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.791(New Room (copy))\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 2175880662\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.415(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 1660136129\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(14), Variant(0), Pos(160.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(14), Variant(0), Pos(1000.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(720.00,200.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,240.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(218), Variant(0), Pos(600.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(680.00,360.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(14), Variant(0), Pos(160.00,400.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(14), Variant(0), Pos(1000.00,400.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.569(New Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3372952657\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,200.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,240.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,240.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,360.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.968(New Room (copy))\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3916155211\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 5.1046(Larry Jr. (copy))\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 4214210840\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(19), Variant(0), Pos(80.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(19), Variant(0), Pos(560.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(19), Variant(0), Pos(80.00,400.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,400.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,400.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(19), Variant(0), Pos(560.00,400.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 7 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 6 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 5 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 4 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 3 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 2 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 1 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - TriggerBossDeath: 0 bosses remaining.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - deathspawn_boss, color idx -1\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Boss 2 added to SaveState\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - music stopped playing\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - item taken without exchange\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - item queue flush\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Adding collectible 624 (Booster Pack) to player 0 (Azazel)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.968(New Room (copy))\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3916155211\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 5.1046(Larry Jr. (copy))\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 4214210840\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/the calm.ogg\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 3896332353\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - delete 0 generated rooms.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - [RoomConfig] load stage 4: Caves (mode 0)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - allocate 1055 rooms.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - generate...\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - place_room: shape 4\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - place_room: shape 12\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - place_room: shape 8\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - 15 rooms in 10 loops\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - placing rooms...\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Map Generated in 1 Loops\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - CURRENT ROOM INDEX 84 0255fb24\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.2(Start Room)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 1477961643\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/the caves layer.ogg\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/the caves.ogg\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 7.5()\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 28993959\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(0), Pos(240.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(0), Pos(400.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Action PillCard Triggered\n"
012c:warn:debugstr:OutputDebugStringA "[INFO] - Queued Path music/secret to everyone.ogg\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Room 1.95()\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - SpawnRNG seed: 3661967185\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,240.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,320.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Lua mem usage: 608 KB and 335 bytes\n"
0114:warn:debugstr:OutputDebugStringA "[INFO] - Caught exception, writing minidump...\n"
wine: Unhandled page fault on read access to 8D3F2840 at address 00403B72 (thread 0114), starting debugger...
Unhandled exception: page fault on read access to 0x8d3f2840 in 32-bit code (0x00403b72).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00403b72 ESP:00e4f260 EBP:00e4f3f4 EFLAGS:00010296( R- -- I S -A-P- )
EAX:8d3f2814 EBX:00e4f701 ECX:1528ca14 EDX:05777440
ESI:0568dc78 EDI:1540a1e0
Stack dump:
0x00e4f260: 1540a1e0 0568dc78 3f800000 00000000
0x00e4f270: 06197f24 3f800000 06197fc8 00e4f41c
0x00e4f280: 3f800000 00000000 0568dc78 8d3f2814
0x00e4f290: 3f800000 3f800000 3f800000 3f800000
0x00e4f2a0: 06197fac 00000000 00000000 429c0000
0x00e4f2b0: 3f800000 3f800000 3f800000 3f800000
Backtrace:
=>0 0x00403b72 EntryPoint+0xffffffff() in isaac-ng (0x00e4f3f4)
1 0x006b64e7 EntryPoint+0xffffffff() in isaac-ng (0x00e4f458)
2 0x00789342 EntryPoint+0xffffffff() in isaac-ng (0x00e4f758)
3 0x006a34e0 EntryPoint+0xffffffff() in isaac-ng (0x00e4f9f0)
4 0x0085f40a EntryPoint+0xffffffff() in isaac-ng (0x00e4fa80)
5 0x0083fdb8 EntryPoint+0xffffffff() in isaac-ng (0x00e4fee8)
6 0x009aa31e EntryPoint+0xffffffff() in isaac-ng (0x00e4ff30)
7 0x7b62dbf0 EntryPoint+0xffffffff() in kernel32 (0x00e4ff48)
8 0x7bc57807 EntryPoint+0xffffffff() in ntdll (0x00e4ff5c)
9 0x7bc57a50 EntryPoint+0xffffffff() in ntdll (0x00e4ffec)
0x00403b72 EntryPoint+0xffffffff in isaac-ng: cmpb $0x0,0x2c(%eax)
Modules:
Module Address Debug info Name (56 modules)
PE 120000- 1db000 Deferred winmm
PE 1e0000- 1f4000 Deferred vcruntime140
PE 400000- c36000 Export isaac-ng
PE e50000- e58000 Deferred api-ms-win-crt-heap-l1-1-0
PE e60000- e68000 Deferred api-ms-win-crt-utility-l1-1-0
PE e70000- ee1000 Deferred msvcp140
PE 1610000- 174d000 Deferred steam
PE 10000000-10037000 Deferred lua5.3.3r
PE 38000000-3913c000 Deferred steamclient
PE 3b400000-3b439000 Deferred steam_api
PE 61740000-61782000 Deferred advapi32
PE 61f00000-61f09000 Deferred api-ms-win-crt-convert-l1-1-0
PE 61f80000-61f8b000 Deferred api-ms-win-crt-math-l1-1-0
PE 62d40000-62d47000 Deferred api-ms-win-crt-environment-l1-1-0
PE 62fc0000-6304d000 Deferred rpcrt4
PE 63480000-6348d000 Deferred version
PE 63740000-63749000 Deferred api-ms-win-crt-runtime-l1-1-0
PE 63bc0000-63bd9000 Deferred shcore
PE 64a40000-64a94000 Deferred shlwapi
PE 64ec0000-64fed000 Deferred oleaut32
PE 65d40000-65d48000 Deferred api-ms-win-crt-filesystem-l1-1-0
PE 66600000-66607000 Deferred api-ms-win-crt-locale-l1-1-0
PE 666c0000-666ce000 Deferred hid
PE 67840000-6784a000 Deferred psapi
PE 67d40000-67d6b000 Deferred mmdevapi
PE 682c0000-6831c000 Deferred dsound
PE 68500000-68559000 Deferred combase
PE 68700000-6872e000 Deferred uxtheme
PE 6a040000-6a062000 Deferred msacm32
PE 6a280000-6a325000 Deferred msvcrt
PE 6a400000-6a530000 Deferred ole32
PE 6a880000-6a88f000 Deferred xinput1_4
PE 6ac80000-6ac87000 Deferred api-ms-win-core-fibers-l1-1-1
PE 6b7c0000-6b7c9000 Deferred api-ms-win-crt-stdio-l1-1-0
PE 6b800000-6b88d000 Deferred openal32
PE 6bc00000-6bc2c000 Deferred sechost
PE 6bcc0000-6bd3f000 Deferred setupapi
PE 6c9c0000-6cb1c000 Deferred gdi32
PE 6cc40000-6cd9f000 Deferred comctl32
PE 6cf40000-6cf47000 Deferred api-ms-win-crt-time-l1-1-0
PE 6de80000-6de88000 Deferred api-ms-win-core-synch-l1-2-0
PE 6ec40000-6ec4e000 Deferred dwmapi
PE 6ed00000-6ef18000 Deferred user32
PE 6fa80000-6fbc9000 Deferred dbghelp
PE 6ff00000-6ff09000 Deferred api-ms-win-crt-string-l1-1-0
PE 70b40000-70c12000 Deferred ucrtbase
PE 71200000-7121c000 Deferred imm32
PE 7a840000-7a844000 Deferred opengl32
PE 7b000000-7b0e6000 Deferred kernelbase
PE 7b600000-7b819000 Export kernel32
PE 7bc00000-7bca0000 Export ntdll
PE 7de50000-7e727000 Deferred shell32
PE ecbb0000-ecbbb000 Deferred dinput8
PE f3e30000-f3e33000 Deferred winepulse
PE f3f70000-f3f74000 Deferred winex11
PE f5f10000-f5f13000 Deferred lsteamclient
Threads:
process tid prio (all id:s are in hex)
00000020 steam.exe
00000024 0
000000bc 0
00000030 services.exe
00000034 0
00000038 0
00000044 0
0000005c 0
00000068 0
00000078 0
00000090 0
0000009c 0
000000e8 0
0000003c svchost.exe
00000040 0
0000004c 0
00000050 0
00000054 winedevice.exe
00000058 0
00000060 0
00000064 0
0000006c 0
00000070 plugplay.exe
00000074 0
0000007c 0
00000080 0
00000084 0
000000a4 0
000000a8 0
00000144 0
00000088 winedevice.exe
0000008c 0
00000094 0
00000098 0
000000a0 0
000000ac 0
000000b0 0
000000b4 0
000000c0 explorer.exe
000000c4 0
000000cc 0
000000d0 0
000000d8 rpcss.exe
000000dc 0
000000f0 0
000000f4 0
000000f8 0
000000fc 0
00000100 0
00000110 (D) X:\steamapps\common\The Binding of Isaac Rebirth\isaac-ng.exe
00000114 0 <==
00000118 0
0000011c 0
00000120 15
00000124 0
00000128 15
0000012c 1
00000130 0
00000134 0
00000138 0
0000013c 0
00000140 0
00000180 0
System information:
Wine build: wine-6.3
Platform: i386 (WOW64)
Version: Windows 7
Host system: Linux
Host version: 5.11.13-zen1-1-zen
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