Built with blockbuilder.org
forked from clhenrick's block: ios audio context debug
license: mit |
Built with blockbuilder.org
forked from clhenrick's block: ios audio context debug
<!DOCTYPE html> | |
<head> | |
<meta charset="utf-8"> | |
<script src="https://d3js.org/d3.v4.min.js"></script> | |
<style> | |
body { margin:0;position:fixed;top:0;right:0;bottom:0;left:0; } | |
</style> | |
</head> | |
<body> | |
<script src="http://cwilso.github.com/AudioContext-MonkeyPatch/AudioContextMonkeyPatch.js"></script> | |
<script> | |
var audioCtx = new AudioContext(); | |
var oscillator = audioCtx.createOscillator(); | |
var gainNode = audioCtx.createGain(); | |
oscillator.connect(gainNode); | |
gainNode.connect(audioCtx.destination); | |
oscillator.type = 'sine'; | |
oscillator.frequency.value = 300; | |
gainNode.gain.value = 7.5; | |
</script> | |
<button onclick="oscillator.start();">play</button> | |
</body> |