Created
January 5, 2010 17:11
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-module(echo). | |
-export([listen/1]). | |
-define(TCP_OPTIONS, [list, {packet, 0}, {active, false}, {reuseaddr, true}]). | |
-record(player, {name=none, socket, mode}). | |
listen(Port) -> | |
{ok, LSocket} = gen_tcp:listen(Port, ?TCP_OPTIONS), | |
Pid = spawn(fun() -> maintain_clients([]) end), | |
register(client_manager, Pid), | |
do_accept(LSocket). | |
do_accept(LSocket) -> | |
case gen_tcp:accept(LSocket) of | |
{ok, Socket} -> | |
spawn(fun() -> handle_client(Socket) end), | |
client_manager ! {connect, Socket}; | |
{error, Reason} -> | |
io:fwrite("Socket accept err: ~s~n", [Reason]) | |
end, | |
do_accept(LSocket). | |
handle_client(Socket) -> | |
case gen_tcp:recv(Socket, 0) of | |
{ok, Data} -> | |
client_manager ! {data, Socket, Data}, | |
handle_client(Socket); | |
{error, closed} -> | |
client_manager ! {disconnect, Socket} | |
end. | |
maintain_clients(Players) -> | |
io:fwrite("Players:~n"), | |
lists:foreach(fun(P) -> io:fwrite(">>>> ~w~n", [P]) end, Players), | |
receive | |
{connect, Socket} -> | |
Player = #player{socket=Socket, mode=connect}, | |
send_prompt(Player), | |
io:fwrite("client connected: ~w~n", [Player]), | |
NewPlayers = [Player | Players]; | |
{disconnect, Socket} -> | |
Player = find_player(Socket, Players), | |
io:fwrite("client disconnected: ~w~n", [Player]), | |
send_to_active(Player#player.name ++ ": ", delete_player(Player, Players), "left the room\n"), | |
NewPlayers = lists:delete(Player, Players); | |
{data, Socket, Data} -> | |
Player = find_player(Socket, Players), | |
NewPlayers = parse_data(Player, Players, Data), | |
NewPlayer = find_player(Socket, NewPlayers), | |
send_prompt(NewPlayer) | |
end, | |
maintain_clients(NewPlayers). | |
find_player(Socket, Players) -> | |
{value, Player} = lists:keysearch(Socket, #player.socket, Players), | |
Player. | |
delete_player(Player, Players) -> | |
lists:keydelete(Player#player.socket, #player.socket, Players). | |
send_prompt(Player) -> | |
case Player#player.mode of | |
connect -> | |
gen_tcp:send(Player#player.socket, "Name: "); | |
active -> | |
ok | |
end. | |
send_to_active(Prefix, Players, Data) -> | |
ActivePlayers = lists:filter(fun(P) -> P#player.mode == active end, Players), | |
lists:foreach(fun(P) -> gen_tcp:send(P#player.socket, Prefix ++ Data) end, ActivePlayers), | |
ok. | |
parse_data(Player, Players, Data) -> | |
case Player#player.mode of | |
active -> | |
send_to_active(Player#player.name ++ ": ", delete_player(Player, Players), Data), | |
Players; | |
connect -> | |
UPlayer = Player#player{name=bogostrip(Data), mode=active}, | |
send_to_active(UPlayer#player.name ++ ": ", delete_player(Player, Players), "joined the room\n"), | |
[UPlayer | delete_player(Player, Players)] | |
end. | |
bogostrip(String) -> | |
bogostrip(String, "\r\n\t "). | |
bogostrip(String, Chars) -> | |
[Stripped | _Rest] = string:tokens(String, Chars), | |
Stripped. |
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