Created
August 28, 2012 10:57
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Tile engine draft
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| clone = (obj) -> | |
| if not obj? or typeof obj isnt 'object' | |
| return obj | |
| if obj instanceof Date | |
| return new Date(obj.getTime()) | |
| if obj instanceof RegExp | |
| flags = '' | |
| flags += 'g' if obj.global? | |
| flags += 'i' if obj.ignoreCase? | |
| flags += 'm' if obj.multiline? | |
| flags += 'y' if obj.sticky? | |
| return new RegExp(obj.source, flags) | |
| newInstance = new obj.constructor() | |
| for key of obj | |
| newInstance[key] = clone obj[key] | |
| return newInstance | |
| class Point | |
| constructor: (@x, @y) -> | |
| class Vector | |
| constructor: (@x = 0, @y = 0, @z = 0) -> | |
| class Rectangle | |
| constructor: (@x = 0, @y = 0, @width = 0, @height = 0) -> | |
| class TileEngine | |
| class TileEngine.Engine | |
| @tileWidth | |
| @tileHeight | |
| constructor: (width, height) -> | |
| Engine.tileWidth = width | |
| Engine.tileHeight = height | |
| @vectorToCell: (position) -> | |
| new Point position.x / @tileWidth, position.y / @tileHeight | |
| class Tileset | |
| constructor: (@image, @tilesWide, @tilesHigh, @tileWidth, @tileHeight) -> | |
| @tileRectangles = [] | |
| tileCount = tilesWide * tilesHigh | |
| tileIndex = 0 | |
| for y in [0..@tilesHigh] | |
| for x in [0..@tilesWide] | |
| tileRectangles[tileIndex] = new Rectangle( | |
| x * @tileWidth, | |
| y * @tileHeight, | |
| @tileWidth, | |
| @tileHeight | |
| ) | |
| tileIndex++ | |
| class Tile | |
| constructor: (@tileIndex, @tileset) -> | |
| class MapLayer | |
| constructor: (width, height) -> | |
| if typeof width is "object" | |
| @map = [] | |
| for y in [0...height] | |
| for x in [0...width] | |
| @map[y][x] = new Tile 0, 0 | |
| else | |
| @map = width | |
| width: () -> @map[1].length | |
| height: () -> @map[0].length | |
| getTile: (x, y) -> | |
| @map[x][y] | |
| setTile: (x, y, tile, tileset) -> | |
| @map[x][y] = if tileset then new Tile(tile, tileset) else tile | |
| class TileMap | |
| constructor: (tilesets, layers) -> | |
| @tilesets = if typeof tilesets.length is "undefined" then [tilesets] else tilesets | |
| @mapLayers = if typeof layers.length is "undefined" then [layers] else layers | |
| render: (canvas) -> | |
| @canvas = canvas | |
| @context = canvas.getContext '2d' | |
| destination = new Rectangle 0, 0, Engine.tileWidth, Engine.tileHeight | |
| for layer in @mapLayers | |
| for y in [0..layer.height()] | |
| destination.y = y * Engine.tileHeight | |
| for x in [0..layer.width()] | |
| tile = layer.getTile x, y | |
| tileset = @tilesets[tile.tileset] | |
| rectangle = tileset.tileRectangles[tile.tileIndex] | |
| destination.x = x * Engine.tileWidth | |
| canvas.drawImage( | |
| tileset.image, | |
| rectangle.x, | |
| rectangle.y, | |
| rectangle.width, | |
| rectangle.height, | |
| destination.x, | |
| destination.y, | |
| destination.width, | |
| destination.height | |
| ) | |
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