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@cmorgado
Created September 26, 2014 22:15
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Transforms strings.xml into resw for Windows App
<#@ template debug="false" hostspecific="true" language="C#" #>
<#@ assembly name="System.Core" #>
<#@ assembly name="System.Xml" #>
<#@ assembly name="System.Xml.Linq" #>
<#@ import namespace="System.IO" #>
<#@ import namespace="System.Linq" #>
<#@ import namespace="System.Text.RegularExpressions" #>
<#@ import namespace="System.Xml.Linq" #>
<#@ import namespace="System.Collections.Generic" #>
<#@ import namespace="Microsoft.CSharp" #>
<#@ import namespace="System.Text.RegularExpressions"#>
<#@ output extension=".resw" encoding="utf-8" #>
<#
var inputFilePath = @"strings.xml";
SetCurrentDirectory();
if (File.Exists(inputFilePath))
{
#><?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<#
var keys = GetResourceKeys(inputFilePath).ToList();
var values = GetResourceValue(inputFilePath).ToList();
for (int i = 0; i < keys.Count(); i++)
{
var k =FilterKey( keys[i]);
var v = values[i].Replace("\\","").Replace("%1","{0}").Replace("%2","{1}").Replace("%3","{2}").Replace("%4","{3}").Replace("%5","{4}").Replace("%6","{5}").Replace("&","&amp;").Replace("$s","").Replace("$i","").Replace("$d","");
#>
<data name="<#= k#>.Text">
<value><#=v#></value>
</data>
<data name="<#= k#>.Label">
<value><#=v#></value>
</data>
<data name="<#= k#>.Header">
<value><#=v#></value>
</data>
<#
}
#>
</root>
<#
}
else
{
throw new FileNotFoundException(String.Format("Unable to find Resource file: {0}", inputFilePath));
}
#>
<#
#>
<#+
private static string FilterKey(string key){
return key.Replace("1","A").Replace("2","B").Replace("3","C").Replace("4","D").Replace("5","E").Replace("6","F").Replace("7","G").Replace("8","H").Replace("9","I").Replace("0","J");
}
private void SetCurrentDirectory()
{
Directory.SetCurrentDirectory(Host.ResolvePath(""));
}
private static IEnumerable<string> GetResourceKeys(string filePath)
{
var doc = XDocument.Load(filePath);
return doc.Root.Elements("string").Select(e => e.Attribute("name").Value);
}
private static IEnumerable<string> GetResourceValue(string filePath)
{
var doc = XDocument.Load(filePath);
return from x in doc.Root.Elements("string") select x.Value;
}
#>
@cmorgado
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copy your string.xaml to the same folder as this TT and It will regenerate a strings.resw
if you need to change the name of the generated file open your csproj and look for the LastGenOutput and change as you'd like

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