Created
March 30, 2022 13:08
-
-
Save cmoz/0369a644aa8b090fc1d85d55b3414c16 to your computer and use it in GitHub Desktop.
Touch together, a socially playable instrument
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <Adafruit_CircuitPlayground.h> | |
uint8_t pixeln = 0; | |
int capsense[10]; | |
void setup() { | |
CircuitPlayground.begin(); | |
for(int i=0; i< CircuitPlayground.strip.numPixels(); i++) { | |
CircuitPlayground.setPixelColor(i, ( 0, 0, 255)); | |
CircuitPlayground.strip.show(); | |
CircuitPlayground.playTone(984, 30); | |
delay(40); | |
} | |
delay(1000); | |
CircuitPlayground.clearPixels(); | |
} | |
void loop() { | |
capsense[0] = CircuitPlayground.readCap(3); | |
capsense[1] = CircuitPlayground.readCap(2); | |
capsense[2] = CircuitPlayground.readCap(0); | |
capsense[3] = CircuitPlayground.readCap(1); | |
capsense[4] = CircuitPlayground.readCap(12); | |
capsense[5] = CircuitPlayground.readCap(6); | |
capsense[6] = CircuitPlayground.readCap(9); | |
capsense[7] = CircuitPlayground.readCap(10); | |
int frequency = 0; | |
if (capsense[0] > 100) { | |
frequency = 523; | |
CircuitPlayground.setPixelColor(0,75,0,130); | |
} else if (capsense[1] > 100) { | |
frequency = 587; | |
CircuitPlayground.setPixelColor(1, 0,0,255); | |
} else if (capsense[2] > 100) { | |
frequency = 659; | |
CircuitPlayground.setPixelColor(3, 138,43,226); | |
} else if (capsense[3] > 100) { | |
frequency = 698; | |
CircuitPlayground.setPixelColor(4, 216,191,216); | |
} else if (capsense[4] > 100) { | |
frequency = 784; | |
CircuitPlayground.setPixelColor(5, 238,130,238); | |
} else if (capsense[5] > 100) { | |
frequency = 880; | |
CircuitPlayground.setPixelColor(6, 0,191,255); | |
} else if (capsense[6] > 100) { | |
frequency = 988; | |
CircuitPlayground.setPixelColor(8, 199,21,133); | |
} else if (capsense[7] > 100) { | |
frequency = 1046; | |
CircuitPlayground.setPixelColor(9, 138,43,226); | |
} | |
delay(10); | |
CircuitPlayground.clearPixels(); | |
CircuitPlayground.playTone(frequency, 200); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment