Skip to content

Instantly share code, notes, and snippets.

@cmoz
Created March 23, 2022 14:03
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save cmoz/9d46095fd29fe2c92bad5f0c4effe5d6 to your computer and use it in GitHub Desktop.
Save cmoz/9d46095fd29fe2c92bad5f0c4effe5d6 to your computer and use it in GitHub Desktop.
SampleNeoPixel
// NeoPixel Ring simple sketch (c) 2013 Shae Erisson
// Released under the GPLv3 license to match the rest of the
// Adafruit NeoPixel library
#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
#include <avr/power.h> // Required for 16 MHz Adafruit Trinket
#endif
// Which pin on the Arduino is connected to the NeoPixels?
#define PIN 3 // On Trinket or Gemma, suggest changing this to 1
// How many NeoPixels are attached to the Arduino?
#define NUMPIXELS 16 // Popular NeoPixel ring size
// When setting up the NeoPixel library, we tell it how many pixels,
// and which pin to use to send signals. Note that for older NeoPixel
// strips you might need to change the third parameter -- see the
// strandtest example for more information on possible values.
Adafruit_NeoPixel pixels(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
#define DELAYVAL 500 // Time (in milliseconds) to pause between pixels
void setup() {
// These lines are specifically to support the Adafruit Trinket 5V 16 MHz.
// Any other board, you can remove this part (but no harm leaving it):
#if defined(__AVR_ATtiny85__) && (F_CPU == 16000000)
clock_prescale_set(clock_div_1);
#endif
// END of Trinket-specific code.
pixels.begin(); // INITIALIZE NeoPixel strip object (REQUIRED)
}
void loop() {
pixels.clear(); // Set all pixel colors to 'off'
// The first NeoPixel in a strand is #0, second is 1, all the way up
// to the count of pixels minus one.
for(int i=0; i<NUMPIXELS; i++) { // For each pixel...
// pixels.Color() takes RGB values, from 0,0,0 up to 255,255,255
// Here we're using a moderately bright green color:
pixels.setPixelColor(i, pixels.Color(0, 150, 0));
pixels.show(); // Send the updated pixel colors to the hardware.
delay(DELAYVAL); // Pause before next pass through loop
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment