Created
January 14, 2023 19:29
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Comparison of Goertzel's and DFT algorithms.
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#include <stdio.h> | |
#include <math.h> | |
#include <stdlib.h> | |
#define CNFG_IMPLEMENTATION | |
#include "rawdraw_sf.h" | |
void HandleKey( int keycode, int bDown ) { } | |
void HandleButton( int x, int y, int button, int bDown ) { } | |
void HandleMotion( int x, int y, int mask ) { } | |
void HandleDestroy() { } | |
int main() | |
{ | |
CNFGSetup( "Windowname", 1024, 768 ); | |
#define SAMPS 1024 | |
double data[SAMPS]; | |
int i; | |
for( i = 0; i < SAMPS; i++ ) | |
{ | |
data[i] = sin( i + 1.57 ); | |
} | |
CNFGBGColor = 0x000000; | |
do | |
{ | |
CNFGClearFrame(); | |
CNFGHandleInput(); | |
int k; | |
for( k = 0; k < 1024; k++ ) | |
{ | |
//double kOm = 2.0*pi*k/N; | |
double kOm = k / 600.0; | |
// Goertzel's | |
double realW = 2.0*cos(kOm); | |
double imagW = sin(kOm); | |
double d1 = 0.0; | |
double d2 = 0.0; | |
for( i = 0; i < 256; i++ ) | |
{ | |
double y = data[i] + realW * d1 - d2; | |
d2 = d1; | |
d1 = y; | |
} | |
double resultr = 0.5*realW*d1 - d2; | |
double resulti = imagW*d1; | |
// DFT | |
double resultrDFT = 0; | |
double resultiDFT = 0; | |
for( i = 0; i < 256; i++ ) | |
{ | |
resultrDFT += cos( i * kOm ) * data[i]; | |
resultiDFT += sin( i * kOm ) * data[i]; | |
} | |
double rv = sqrt( resultr * resultr + resulti * resulti ); | |
double rvDFT = sqrt( resultrDFT * resultrDFT + resultiDFT * resultiDFT ); | |
CNFGColor( 0xffff00ff ); | |
CNFGTackPixel( k, -resultrDFT*4+384 ); | |
CNFGColor( 0xff00ffff ); | |
CNFGTackPixel( k+1, resulti*4+384 ); | |
} | |
CNFGSwapBuffers(); | |
} while( 1 ); | |
} |
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