Created
May 25, 2010 19:15
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// by John Muchow | |
- (UIImage *)convertImageToGrayScale:(UIImage *)image | |
{ | |
// Create image rectangle with current image width/height | |
CGRect imageRect = CGRectMake(0, 0, image.size.width, image.size.height); | |
// Grayscale color space | |
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceGray(); | |
// Create bitmap content with current image size and grayscale colorspace | |
CGContextRef context = CGBitmapContextCreate(nil, image.size.width, image.size.height, 8, 0, colorSpace, kCGImageAlphaNone); | |
// Draw image into current context, with specified rectangle | |
// using previously defined context (with grayscale colorspace) | |
CGContextDrawImage(context, imageRect, [image CGImage]); | |
// Create bitmap image info from pixel data in current context | |
CGImageRef imageRef = CGBitmapContextCreateImage(context); | |
// Create a new UIImage object | |
UIImage *newImage = [UIImage imageWithCGImage:imageRef]; | |
// Release colorspace, context and bitmap information | |
CGColorSpaceRelease(colorSpace); | |
CGContextRelease(context); | |
CFRelease(imageRef); | |
// Return the new grayscale image | |
return newImage; | |
} |
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