I have moved this over to the Tech Interview Cheat Sheet Repo and has been expanded and even has code challenges you can run and practice against!
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-- | |
-- Creates new achievements in steam and uploads the corresponding images. | |
-- | |
-- WARNING: Based in a non-official API used internally by Steam. Can break anytime! | |
-- REQUIRES: | |
-- - lua 5.2/5.3 or luajit 2.0 | |
-- - cURL (in path) | |
-- - json.lua https://github.com/rxi/json.lua | |
-- | |
-- Created by Ciro on 02 Sep 2018. |
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#=============================================================================== | |
# Filename: boost.sh | |
# Author: Pete Goodliffe | |
# Copyright: (c) Copyright 2009 Pete Goodliffe | |
# Licence: Please feel free to use this, with attribution | |
# Modified version | |
#=============================================================================== | |
# | |
# Builds a Boost framework for iOS, iOS Simulator, and OSX. | |
# Creates a set of universal libraries that can be used on an iOS and in the |
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// | |
// ViewController.m | |
// AVPlayerCaching | |
// | |
// Created by Anurag Mishra on 5/19/14. | |
// Sample code to demonstrate how to cache a remote audio file while streaming it with AVPlayer | |
// | |
#import "ViewController.h" | |
#import <AVFoundation/AVFoundation.h> |
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#=============================================================================== | |
# Filename: boost.sh | |
# Author: Pete Goodliffe | |
# Copyright: (c) Copyright 2009 Pete Goodliffe | |
# Licence: Please feel free to use this, with attribution | |
# Modified version | |
#=============================================================================== | |
# | |
# Builds a Boost framework for the iPhone. | |
# Creates a set of universal libraries that can be used on an iPhone and in the |
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// To compile and test this from the command line: | |
// | |
// $> clang FunctionPointerFromMethod.m -ObjC -framework Foundation -fobjc-arc | |
// $> ./a.out | |
#import <Foundation/Foundation.h> | |
@interface MyClass : NSObject | |
- (void)someMethodThatTakesOneStringArgument:(NSString *)string; | |
@end |