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@codetaylor
Created March 17, 2018 22:38
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[DEBUG] --------------------------------------------------------------------------------------
[DEBUG] [EVENT] BlockState: minecraft:coal_ore
[DEBUG] [EVENT] Harvester: EntityPlayerMP['Player30'/15, l='New World', x=-62.29, y=4.00, z=493.58]
[DEBUG] [EVENT] Drops: [1xitem.coal@0]
[DEBUG] [EVENT] Position: BlockPos{x=-67, y=4, z=493}
[DEBUG] [EVENT] Dimension: 0
[DEBUG] [EVENT] Biome: minecraft:plains
[DEBUG]
[DEBUG] [MATCH] [OK] Vertical position within bounds: 0 <= 4 <= 255
[DEBUG] [MATCH] [--] Attempting to match candidate [minecraft:coal_ore] with: [BlockMatcher{domain='minecraft', path='coal_ore', meta=0, metas=[]}]
[DEBUG] [MATCH] [OK] Domain match: (match) minecraft == minecraft (candidate)
[DEBUG] [MATCH] [OK] Path match: (match) coal_ore == coal_ore (candidate)
[DEBUG] [MATCH] [OK] Meta match: (match) 0 == 0 (candidate)
[DEBUG] [MATCH] [OK] Block match found in whitelist
[DEBUG] [MATCH] [OK] No item matches defined in rule
[DEBUG] [MATCH] [--] Harvester type: ANY
[DEBUG] [MATCH] [--] Harvester detected, checking harvester: EntityPlayerMP['Player30'/15, l='New World', x=-62.29, y=4.00, z=493.58]
[DEBUG] [MATCH] [OK] No entries in heldItemMainHand to match
[DEBUG] [MATCH] [OK] No player names defined
[DEBUG] [MATCH] [OK] No game stages defined
[DEBUG] [MATCH] [OK] Harvester matching passed
[DEBUG] [MATCH] [OK] No biome matches defined
[DEBUG] [MATCH] [OK] No dimension matches defined
[DEBUG] [OK] Rule matched
[DEBUG]
[DEBUG] [DROP] Cleared drop list, replace strategy: REPLACE_ALL
[DEBUG] [DROP] Selecting drop candidates...
[DEBUG] [DROP] [SELECTOR] [OK] Required fortune level met: (required) 0 <= 0 (candidate)
[DEBUG] [DROP] Added drop to weighted picker: RuleDropItem{_items=[1xitem.bone@0], quantity=RandomFortuneInt{fixed=0, min=1, max=1, fortuneModifier=0}}
[DEBUG] [DROP] Added drop using weight value: 1
[DEBUG] [DROP] Valid drop candidates found: 1
[DEBUG] [DROP] Total weight: 1
[DEBUG] [DROP] Drop count: 1
[DEBUG] [DROP] Selected drop: com.codetaylor.mc.dropt.modules.dropt.rule.data.RuleDrop@4d3e3634
[DEBUG] [DROP] Selected drop quantity: 1
[DEBUG] [DROP] Added ItemStack to drop list: 1xitem.bone@0
[DEBUG] [DROP] Dropping xp: 1
[DEBUG] Returning drop list: [1xitem.bone@0]
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