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@codetravis
Created February 3, 2017 15:06
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13.5 Add Boss image from sprite sheet
' Give the boss an image from the sprite sheet
Method CreateFinalBoss()
Local box:ftObject = Self.engine.CreateImage(game_sprite_atlas.GetImage("tutorial_boss"), engine.GetCanvasWidth() - 10, engine.GetCanvasHeight()/2)
box.SetColor(255, 0, 255)
box.SetMaxSpeed(20.0)
box.SetMinSpeed(-20.0)
box.SetColGroup(ENEMY_GROUP)
box.SetColWith(PLAYER_GROUP, True)
box.SetText("FINALBOSS")
Local projectile_type:ProjectileType = New ProjectileType(1, 1000, 0.2, 25, 1.5)
Self.final_boss = New Character(box, projectile_type, 500, 10, "FINALBOSS")
End
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