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class Solution { | |
public: | |
vector<vector<int> > threeSum(vector<int> &num) { | |
sort(num.begin(), num.end()); | |
vector<vector<int> > result; | |
unordered_map<int, vector<vector<size_t> > > lookup; | |
int prev_i = 0; // avoid duplication | |
for (size_t i = 0; i < num.size(); i++) { | |
if (i > 0 && num[i] == prev_i) continue; | |
prev_i = num[i]; | |
int prev_j = 0; | |
for (size_t j = i + 1; j < num.size(); j++) { | |
if (j > (i+1) && num[j] == prev_j) continue; | |
prev_j = num[j]; | |
lookup[num[i]+num[j]].push_back(vector<size_t>{i, j}); | |
} | |
} | |
bool flag = false; // at least one element has been pushed to result | |
for (int i = (int)num.size() - 1; i >= 0; i--) { | |
if (flag && prev_i == num[i]) continue; | |
if (lookup.count(-num[i])) { | |
for (auto t : lookup[-num[i]]) { | |
/* 1. ensure that one element will not be used twice in a single 3Sum | |
* 2. ensure that the elements in the result will be sorted by ascending order (since we sorted the array in the beginning) */ | |
if (t[0] < t[1] && t[1] < i) { | |
result.push_back(vector<int>{num[t[0]], num[t[1]], num[i]}); | |
prev_i = num[i]; | |
flag = true; | |
} | |
} | |
} | |
} | |
return result; | |
} | |
}; |
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