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<div class="centered"><div class="streamster">CSS Text Effect</div><div class="kabel-black big">80s</div><div class="kabel-black">FONTS</div></div> |
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<svg> |
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<defs> |
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<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="insideGradientFill"> |
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<stop offset="0%" style="stop-color: #2989cc; stop-opacity: 100%;" /> |
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<stop offset="50%" style="stop-color: #d3e5ec; stop-opacity: 100%;" /> |
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<stop offset="51%" style="stop-color: #592451; stop-opacity: 100%;" /> |
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<stop offset="55%" style="stop-color: #b3628d; stop-opacity: 0%;" /> |
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<stop offset="59%" style="stop-color: #592451; stop-opacity: 100%;" /> |
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<stop offset="65%" style="stop-color: #b3628d; stop-opacity: 100%;" /> |
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<stop offset="75%" style="stop-color: #ac86a6; stop-opacity: 100%;" /> |
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<stop offset="100%" style="stop-color: #b3628d; stop-opacity: 100%;" /> |
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</linearGradient> |
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<linearGradient id="repeatingGradient" xlink:href="#insideGradientFill" spreadMethod="repeat" /> |
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<rect id="insideGradient" x="0%" y="0" width="100%" height="100%" style="fill: url(#repeatingGradient);" /> |
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<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="borderGradientFill"> |
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<stop offset="0%" style="stop-color: #3b94d1; stop-opacity: 100%;" /> |
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<stop offset="22%" style="stop-color: #cfe5ec; stop-opacity: 100%;" /> |
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<stop offset="40%" style="stop-color: #3b94d1; stop-opacity: 100%;" /> |
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<stop offset="60%" style="stop-color: #cfe5ec; stop-opacity: 100%;" /> |
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<stop offset="80%" style="stop-color: #3b94d1; stop-opacity: 100%;" /> |
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<stop offset="100%" style="stop-color: #cfe5ec; stop-opacity: 100%;" /> |
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</linearGradient> |
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<linearGradient id="repeatingBorderGradient" xlink:href="#borderGradientFill" spreadMethod="repeat" /> |
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<rect id="borderGradient" x="0%" y="0" width="100%" height="100%" style="fill: url(#repeatingBorderGradient);" /> |
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<circle id="diffuseLightSpot" cx="50%" cy="50%" r="25%" fill="#ff11ff"/> |
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<filter id="chrome" > |
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<feImage result="rect" xlink:href="#insideGradient"></feImage> |
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<feImage result="rect1" xlink:href="#borderGradient"></feImage> |
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<feComposite in2="SourceGraphic" in="rect" operator="in" result="insideGradient"></feComposite> |
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<feMorphology operator="dilate" radius="5" |
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in="SourceGraphic" result="edge"/> |
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<feGaussianBlur stdDeviation="10" in="edge" result="BLUR"/> |
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<feSpecularLighting surfaceScale="2" specularConstant="1" specularExponent="10" lighting-color="white" in="BLUR" result="SPECULAR"> |
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<fePointLight x="400" y="0" z="500" /> |
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</feSpecularLighting> |
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<!-- We cut off the parts that overlap the source graphic… --> |
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<feComposite operator="in" in="SPECULAR" in2="edge" result="beveledEdge"/> |
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<feComposite in2="beveledEdge" in="rect1" operator="in" result="borderGradient"></feComposite> |
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<feMerge> |
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<feMergeNode in="borderGradient"></feMergeNode> |
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<feMergeNode in="insideGradient"></feMergeNode> |
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</feMerge> |
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</filter> |
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<filter id="reflection"> |
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<feImage x="100" y ="-60" width="100%" height="100%" xlink:href="#diffuseLightSpot" result="diff"></feImage> |
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<feGaussianBlur in="diff" stdDeviation="15" result="diff1"></feGaussianBlur> |
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<feComposite in="diff1" in2="SourceGraphic" operator="in" result="diff2"></feComposite> |
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<feMerge> |
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<feMergeNode in="SourceGraphic"></feMergeNode> |
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<feMergeNode in="diff2"></feMergeNode> |
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</feMerge> |
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</filter> |
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<filter id="bevel"> |
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<feGaussianBlur stdDeviation="1" in="SourceGraphic" result="BLUR"/> |
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<feSpecularLighting surfaceScale="1" specularConstant="1" specularExponent="50" lighting-color="#white" in="BLUR" result="SPECULAR"> |
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<fePointLight x="300" y="0" z="100" /> |
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</feSpecularLighting> |
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<!-- We cut off the parts that overlap the source graphic… --> |
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<feComposite operator="in" in="SPECULAR" in2="SourceAlpha" result="COMPOSITE"/> |
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<!-- … and then merge source graphic and lighting effect: --> |
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<feMerge> |
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<feMergeNode in="SourceGraphic" /> |
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<feMergeNode in="COMPOSITE"/> |
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</feMerge> |
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</filter> |
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<filter id="outerGlow" > |
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<!-- Thicken out the original shape --> |
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<feMorphology operator="dilate" radius="2" in="SourceAlpha" result="thicken" /> |
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<!-- Use a gaussian blur to create the soft blurriness of the glow --> |
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<feGaussianBlur in="thicken" stdDeviation="5" result="blurred" /> |
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<!-- Change the colour --> |
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<feFlood flood-color="#ff11ff" result="glowColor" /> |
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<!-- Color in the glows --> |
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<feComposite in="glowColor" in2="blurred" operator="in" result="softGlow_colored" /> |
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<!-- Layer the effects together --> |
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<feMerge> |
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<feMergeNode in="softGlow_colored"/> |
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<feMergeNode in="SourceGraphic"/> |
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</feMerge> |
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</filter> |
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<filter id="noise" x="0vw" y="0vh" width="100vw" height="100vh"> |
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<feFlood flood-color="#808080" result="neutral-gray" /> |
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<feTurbulence in="neutral-gray" type="fractalNoise" baseFrequency="0.8" numOctaves="10" stitchTiles="stitch" result="noise"/> |
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<feColorMatrix in="noise" type="saturate" values="0" result="destaturatedNoise"></feColorMatrix> |
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<feComponentTransfer in="desaturatedNoise" result="theNoise"> |
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<feFuncA type="table" tableValues="0 0 0.2 0"></feFuncA> |
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</feComponentTransfer> |
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<feBlend in="SourceGraphic" in2="theNoise" mode="soft-light" result="noisy-image"/> |
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</filter> |
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</defs> |
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</svg> |