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May 7, 2020 08:57
Partial Zoom in Mobile Safari
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1, maximum-scale=1"> | |
<style> | |
body { | |
margin: 40px 0 0 0; | |
padding: 0; | |
} | |
header, | |
footer { | |
position: absolute; | |
left: 0; | |
right: 0; | |
background: black; | |
color: white; | |
height: 20px; | |
padding: 10px; | |
} | |
header { top: 0 } | |
footer { bottom: 0 } | |
section { | |
position: absolute; | |
top: 40px; | |
bottom: 40px; | |
left: 0; | |
right: 0; | |
overflow: hidden; | |
} | |
</style> | |
<script> | |
var pinching = false; | |
var d0 = 1; | |
var d1 = 1; | |
document.addEventListener("touchmove", function(e){ | |
if (e.touches.length == 2) { | |
if (!pinching) { | |
pinching = true; | |
d0 = Math.sqrt( | |
Math.pow(e.touches[1].screenX - e.touches[0].screenX, 2) + | |
Math.pow(e.touches[1].screenY - e.touches[0].screenY, 2) | |
); | |
} else { | |
d1 = Math.sqrt( | |
Math.pow(e.touches[1].screenX - e.touches[0].screenX, 2) + | |
Math.pow(e.touches[1].screenY - e.touches[0].screenY, 2) | |
); | |
document.querySelector("section").style.zoom = d1 / d0; | |
} | |
} | |
}); | |
document.addEventListener("touchend", function(e){ | |
pinching = false; | |
}); | |
</script> | |
</head> | |
<body> | |
<header id="a">HEADER</header> | |
<section id="b"> | |
<p>Hello world!</p> | |
<p>Hello world!</p> | |
<p>Hello world!</p> | |
<p>Hello world!</p> | |
<p>Hello world!</p> | |
<p>Hello world!</p> | |
<p>Hello world!</p> | |
<p>Hello world!</p> | |
<p>Hello world!</p> | |
<p>Hello world!</p> | |
</section> | |
<footer id="c">FOOTER</footer> | |
</body> | |
</html> |
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