Inno Setup script for a Unity Project using Triton Ocean
This script creates an installer that puts everything Triton Ocean needs to function in the correct place and then installs the Visual C++ 2010 SP1 runtime libraries as well as the latest DirectX runtime libraries.
The script automatically checks if the correct version of the Visual C++ runtime is already installed and skips that step if it is (No thanks to me, I got the code from StackOverflow)
The DirectX runtime installer is always run. If you happen to know how to make a check and skip this step if it's not necessary, I'd love to know! (Especially since the DirectX web setup needs an online connection and installs their bing-bar bloatware on your PC unless you uncheck the box...)